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Contributing to Loom
- Create Branch or Fork
- Starting a Module Class
- Implementing a Module
- Documenting Additions
- Creating an Example
- Making a Pull Request
- Editing the Board Profile
See this GitHub guide on Forking Projects or this more in depth GitHub help article on how to create and use forks of a repository.
In many cases, additions to Loom will take the form of adding a class inheriting from LoomModule in order to represent a new hardware component.
If possible, use one of our provided templates to start your module to maintain consistency and make it clear what you need to implement. The class hierarchy graph in the documentation may be useful for determining where in the inheritance tree your module fits. Pick the best match to your module from the following templates (which can be found in the library under /Loom/Templates or on GitHub):
- Module
- Sensor
- I2C sensor
- SPI sensor
- SDI-12
- General / other sensor
- Actuator
- Logging platform
- Communication platform
- Internet platform
- Publishing platform
The templates are intended to give you a clear direction when implementing your class. Often, the example code for a component translates well into the methods of a LoomModule
. Please make use of Loom's style guide for clean, consistent code and documentation. It is expected that you fully document your class. In addition to the templates and the style guide, looking at other classes in Loom can guide your implementation.
Loom uses the following naming scheme with UpperCamelCasing:
Loom<module-name>
e.g: LoomSensor
(no underscore)
An abstract class cannot be instantiated but is used to contain common functionality of the subclasses that inherit from it, and define an interface that those subclasses must implement. The class should be named such that any class inheriting from it "is a" <module-name>
. For example with a Loom_Relay module, which inherits from LoomActuator, a Relay is an actuator.
Loom_<module-name>
e.g: Loom_Relay
(with underscore)
These types of classes are what will be instantiated, used to interface with hardware, managed by LoomManager
, etc.
This is where you will setup the variables of your class instance and setup the device. If you have a setup process that may happen again later in operation, put it in another method and call it in the constructor.
There are two constructors that should be implemented (though you can implement more if necessary).
One takes all of the necessary arguments to configure the class. The parameters can have default values. See the constructor section of the Style Guide for proper documentation of this constructor.
The other constructor only takes a JsonArrayConst
and expands the array, forwarding the elements of the array as arguments to the other constructor (this known as constructor delegation).
For example, the Loom_TSL2591 has a constructor of the form:
// in .h
Loom_TSL2591(
byte i2c_address = 0x29,
const char* module_name = "TSL2591",
uint8_t gain_level = 1,
uint8_t timing_level = 0
);
The other constructor:
// in .h
Loom_TSL2591(JsonArrayConst p);
// in .cpp
Loom_TSL2591::Loom_TSL2591(JsonArrayConst p)
: Loom_TSL2591( EXPAND_ARRAY(p, 4) ) {}
Because the first constructor has 4 parameters, the second constructor delegates to the first with EXPAND_ARRAY(p, 4)
.
Note: If one of your parametes is an enum, you will likely need to cast the argument to an int
instead. So rather than using EXPAND_ARRAY
, use something like the following (example from Loom_DS3231 RTC module):
Loom_DS3231::Loom_DS3231(JsonArrayConst p)
: Loom_DS3231(p[0], (TimeZone)(int)p[1], p[2], p[3], p[4]) {}
If you allocate memory, you need to implement the destructor to free the memory. If you do not have any deinitialiation code to run, you can use: ~Loom_<module-name>() = default
to indicate that the compiler should generate the default destructor.
Note: label as virtual
Before printing information, it is encouraged that you call print_module_label()
, which will print the name of the module so that it is clear in the Serial monitor which module is printing the information.
Print Verbosity: All modules inherit a print_verbosity
member from LoomModule
, and has options of Verbosity::V_OFF
, Verbosity::V_LOW
, Verbosity::V_HIGH
for off, low, and high verbosities, respectively. Print statements should be contained if conditionals such that if the verbosity is set to off nothing prints. You do not have to distinquish low and high verbosity, but you can set up to statements that some less commonly needed print statements are only printed if verbosity is high.
Use this method to print information about the configuration / settings of the module.
For example, all LoomModule
s print use at least the following:
void LoomModule::print_config()
{
print_module_label();
LPrintln("Config:");
LPrintln('\t', "Module Active : ", (active) ? "Enabled" : "Disabled" );
LPrintln('\t', "Print Debug : ", (print_debug) ? "Enabled" : "Disabled" );
LPrintln('\t', "Print Verbosity : ", enum_verbosity_string(print_verbosity) );
LPrintln('\t', "Package Verbosity : ", enum_verbosity_string(package_verbosity) );
}
And subclass should call the superclass implementation of print_config()
before adding any additional print statements. This allows your module to print all config information relevant to it, even if the setting pertains to a superclass. See the following Loom_LoRa
module (which inherits from LoomCommPlat
) example:
void Loom_LoRa::print_config()
{
LoomCommPlat::print_config();
LPrintln('\t', "Address : ", address );
LPrintln('\t', "Power Level : ", power_level );
LPrintln('\t', "Retry Count : ", retry_count );
LPrintln('\t', "Retry Timeout : ", retry_timeout );
}
If your module adds no new configuration to what the superclass has, you can omit implementing the print_config()
method (leave out of .h and .cpp), in which case the superclass's version will be run.
Note: label as override
Print state is similar to print config, but state pertains less to settings and more to the current state of the module / hardware it is managing. For example, given a servo module, the angle of the servo is part of the state, not the config. Sort information into state and config as makes most sense. Here is the Loom_Servo
s implementation as an example:
void Loom_Servo::print_state()
{
print_module_label();
LPrintln('\t', "Servo Positions:" );
for (int i = 0; i < servo_count; i++) {
LPrintln('\t\t', "Degree ", i, ": ", positions[i]);
}
}
Note: label as override
Use this method to print data measurements collected. As with print_config
and print_state()
, you can make use of the print_verbosity
setting, perhaps printing converted values at low verbosity, but also printing raw values at high verbosity. The following example is the TSL2591 lux sensor module implementation.
void Loom_TSL2591::print_measurements()
{
print_module_label();
LPrintln("Measurements:");
LPrintln("\t", "Vis : ", vis);
LPrintln("\t", "IR : ", ir);
LPrintln("\t", "Full : ", full);
}
Note: Label as override
This method is was will be called to instruct a sensor to collect data and copy it into a member variable(s). This does not package data into Json, for that, see Package below. Often times, the LoomSensor
modules contain another library's class for interfacing with the sensor itself. In that case, measure()
generally entails making calls that class's method for measuring data. The following is the Loom_TSL2591
module's implementation:
void Loom_TSL2591::measure()
{
vis = inst_tsl2591.getLuminosity(TSL2591_VISIBLE);
ir = inst_tsl2591.getLuminosity(TSL2591_INFRARED);
full = inst_tsl2591.getLuminosity(TSL2591_FULLSPECTRUM);
}
If your sensor has different modes, you can use a member of the class to track the current mode and switch what data to collect in the measure()
method.
Note: Label as override
The package()
method is called to copy the measured data (stored in member variables) into a standardized format within a JsonObject
. This method is typically called by a LoomManager
by iterating over modules sending them a Json object to add to, but a user can call the method directly if they need to.
This method is easy to implement, using the provided template<typename... Args> void package_json(JsonObject json, const char* module_name, const Args... args)
(see the documentation for full details on this function). The function works by sending the JsonObject
sent to package()
, the module name, and then alternating keys and values. The keys need to be c-strings, the values can be anything. Here is the Loom_TSL2591
example:
void Loom_TSL2591::package(JsonObject json)
{
package_json(json, module_name,
"Vis", vis,
"IR", ir,
"Full", full
);
}
Package Verbosity: Similar to print statements, package()
can make use of the package_verbosity
setting (same options of:Verbosity::V_OFF
, Verbosity::V_LOW
, Verbosity::V_HIGH
for off, low, and high verbosities, respectively). You can use if statements or a switch statement to call package_json(…)
with different arguments depending on the current verbosity level.
Note: label as override
In progress
The bool cmd_route(JsonObject)
method pertains mostly to running commands to control an actuator, but can be implemented by any module to execute an of its methods based on a command JsonObject. Using the template<typename FName, typename FType, typename... Args> bool functionRoute(const char* name, const FName fName, const FType f, const Args... args)
function you can associate strings with methods of the class to execute, with the arguments provided in the JsonObject command. See the documentation if you want more details on that function.
The function takes a c-string representing a function to call, and then alternating c-strings and lambda functions that expand the json command's arguments to arguments to a method of the class.
The following is an example of the Loom_Servo
implementation:
bool Loom_Servo::cmd_route(JsonObject json)
{
if ( strcmp(json["module"], module_name) == 0 ) {
JsonArray params = json["params"];
return functionRoute(
json["func"],
"set_degree", [this, params]() { if (params.size() >= 2) { set_degree( EXPAND_ARRAY(params, 2) ); } else { LPrintln("Not enough parameters"); } } // modify this line
);
} else {
return false;
}
}
You don't have to worry much about the how this works, just what you need to change to get it to work with your module. The only part that you need to modify from the above is the arguments to functionRoute
. Leave json["func"]
as the first argument. The rest of the arguments are the alternating strings and lambda.
- The string should be or represent the name of the method you want to execute. In the above example this is the string
"set_degree"
- The lambda function will stay mostly the same, but you will change:
-
if (params.size() >= 2)
– change the 2 to the number to match the number of parameters the method you want to execute has -
set_degree
– change to the name of the method you want to be executed -
EXPAND_ARRAY(params, 2)
– change the 2 to the number to match the number of parameters the method you want to execute has
-
If you have multiple commands you want to support, just add more pairs of strings and lambdas.
If your module does not need to implement executing commands from Json, you can omit the function from the .h and .cpp.
Note: label as override
In progress
If you have any functions that are not commands that a user should have access to, make them private as to make your module easier to understand and use.
If you define any new enumerations and they pertain only to your new module, put them in the definition of the module class.
The following is a part of the Loom_OLED
module definition, demonstrating how to define and use an enum in a class:
class Loom_OLED : public LoomLogPlat
{
public:
/// Different forms of the OLED display
enum class Version {
FEATHERWING, ///< FeatherWing OLED
BREAKOUT ///< Breakout board
};
/// Different formats to display information in
enum class Format {
FOUR, ///< 4 Key values
EIGHT, ///< 8 Key values
SCROLL ///< Scrolling
};
...
}
Within the class's methods, you can use the enum as <enum-name>::<enum-value>
. Following the Loom_OLED
class example, the following are some of the enum values:
Version::FEATHERWING
Version::BREAKOUT
Format::SCROLL
If you are referring to the enum outside of the class (as long as the enum is public), you need to specify the value as <module-name>::<enum-name>::<enum-value>
in order to indicate which class the enum is associated with. Example:
Manager.OLED().set_display_format(Loom_OLED::Format::SCROLL);
The same approach applies to structs associated with only that module. An example is the structs the Loom_Interrupt_Manager
uses (note that documentation of it is truncated for this example):
class Loom_Interrupt_Manager : public LoomModule
{
private:
/// Contains information defining an interrupt's configuration
struct IntDetails {
ISRFuncPtr ISR; ///< Function pointer to ISR. Set null if no interrupt linked
byte type; ///< Interrupt signal type to detect. LOW: 0, HIGH: 1, ...
ISR_Type run_type; ///< True if ISR is called directly ...
bool enabled; ///< Whether or not this interrupt is enabled
};
...
};
Make the structs private
if the user / other classes do not need to use the classes.
Some of the classes your module inherits from may define pure virtual methods (denoted by a leading virtual
keyword). These are used with polymorphism to make sure the right version of the method is called. If the superclass's implementation of the method is appropriate for you module you do not have to implement that method. Otherwise you can override is by defining a method of the same name. Label these methods with the leading keyword virtual
and the trailing keyword override
in the .h file. When overriding a method, you can access the superclass's version with superclass-name::method-name(…arguments…)
as is done in many of the print_config()
implementations
Pure virtual methods are similar to virtual methods (denoted by a leading virtual
keyword and a trailing = 0
), but instead of giving you the option to override the superclass's implementation, the superclass does not provide any implementation and you must provide implementation of the method in you derived class. Label these methods with the leading keyword virtual
and the trailing keyword override
in the .h file.
While Loom aims to keep the number of locations in code that need to be edited with the addition of a new module to a minimum, there are a few locations outside of your new module files that will need to be updated. These are mostly adding elements for your module to enums and arrays.
Described below are the locations in the code, and what you should add.
If your code depends on a third-party library that is not already included in the Loom dependencies, you will need to add this library to the installation process. There are two places where Loom keeps track of dependencies:
- Loom_Auxiliary (https://github.com/OPEnSLab-OSU/Loom_Auxiliary) This repository contains two places where dependencies are tracked: The Dependencies_Individual folder and the All_Dependencies.zip file. Please ensure both have a copy of any third-party libraries your code references (or let a Loom developer know that they need updating).
-
Loom Dependencies Script (https://github.com/OPEnSLab-OSU/Loom/tree/master/setup) This script downloads dependencies automatically using the name of the library (stored in library_list.txt) or a GitHub link (stored in library_list2.txt). If your library is in the Arduino Library Manager, add the name of the library (found in the
library.properties
file in the library itself) tolibrary_list.txt
. If not, add a GitHub link tolibrary_list2.txt
.
If your class is non-abstract add an include for your module's .h file in "Loom.h" in the form:
#include "path/to/header/file.h"
Example:
#include "Sensors/I2C/Loom_TSL2591.h"
The includes are sorted into similar types, determine where you class fits best and add the include at the end of that list.
Update the Type
enum in the LoomModule
class to include a name representing your module. The enum value should be the name of your module without the "Loom" prefix.
The includes are sorted into similar types, determine where you class fits best and add the include at the end of that list.
In order for the LoomManger
class to be aware of your new class, add a forward declaration of your class near the top of the file in the form:
class Loom<module-name>; // abstract
class Loom_<module-name; // non-abstract
Example:
class LoomSensor;
class Loom_TSL2591;
The forward declarations are sorted into similar types, determine where you class fits best and add the declaration at the end of that list.
In order for the Manager to allow access the the methods of the modules it manages, it defines a method corresponding to the name of the class it accesses. If your class is non-abstract, in the MODULE ACCESS section (ctrl+F to find it) add a method of the form (note that the "Loom" prefix of the class name is omitted from the method name):
<Loom-class_name>& module-type(int idx = 0);
Example:
Loom_TSL2591& TSL2591(int idx = 0);
The methods are sorted into similar types, determine where you class fits best and add the method at the end of that list.
This file is dedicated to the implementation of the module access methods described above, and only for non-abstract modules. These methods all look very similar, form:
<Loom-class-name>& LoomManager::<class-name>(int idx)
{
LoomModule* tmp = find_module(LoomModule::Type::<module-type>, idx, <manager-module-list>);
return (*(<Loom-class-name>*)( (tmp) ? tmp : &global_stub ));
}
Note: The <module-type>
refers to the LoomModule::Type
enum value. See the above section on adding to LoomModule.h for details on this enum.
Note: The manager-module-list>
refers to which vector the Manager keeps pointers to your module in. Sensor modules go in sensor_modules
, actuators in actuator_modules
, etc. If you module does not fit any of the existing lists, you will probably add it to other_modules
. See the "Protected Attributes" section of the LoomManager
documentation or the protected members of the LoomManager
class declaration in "Loom_Manager.h" file for the available vectors to sort into.
Example:
Loom_TSL2591& LoomManager::TSL2591(int idx)
{
LoomModule* tmp = find_module(LoomModule::Type::TSL2591, idx, sensor_modules);
return (*(Loom_TSL2591*)( (tmp) ? tmp : &global_stub ));
}
The methods are sorted into similar types, determine where you class fits best and add the method at the end of that list.
The Loom_Module_Stub
is used to prevent runtime errors if you try to use the module access functions of the LoomManager
for a module that does not exist. If your module is not found, rather than returning a null_ptr
it returns the stub, which will print out an error message for the method you attempted to call.
If your class is non-abstract, for any public methods you implemented that do not implement/override any superclasses' methods, add a version of the method to the module stub. The method should have the same signature as the one in your class, but the body is defined in the header and just prints an error.
Example:
void set_degree(int servo, int degree)
{ LPrintln(error_msg); }
The LoomManager
uses the Factory
class to instantiate any of the non-abstract LoomModule
s as defined by a Json configuration.
At the top of the "Loom_Module_Factory.h" file, there are a number of #includes
. If your class is non-abstract add an include for your module in the form:
#include "path/to/header/file.h"
Example:
#include "Sensors/I2C/Loom_TSL2591.h"
The includes are sorted into similar types, determine where you class fits best and add the include at the end of that list.
Lookup Table
The Factory
also makes use of a lookup table to associate strings representing a module's name (this string is what is provided in a Json configuration to specify which module to instantiate), the constructor for the module, and a sort type enum value, all combined into a struct. The elements of the array are in the form:
{<class-name>, Construct<class-name>, ConstructDefault<class-name> },
Example:
{"Loom_TSL2591", Construct<Loom_TSL2591>, ConstructDefault<Loom_TSL2591> },
However, Loom is large enough that you cannnot compile it with support for all modules at once. Instead, the factory's lookup table was fragmented into togglable sections that are selected at compile time, giving you control over what features are enabled and thus how much flash storage Loom takes up.
.ino Factory Construction:
To build the factory according to some settings, you make a global LoomFactory instance in your .ino file and provide a pointer to it to the Loom manager:
#include <Loom.h>
// Set enabled modules
LoomFactory<
Enable::Internet::All,
Enable::Sensors::Enabled,
Enable::Radios::Disabled,
Enable::Actuators::Disabled,
Enable::Max::Disabled
> ModuleFactory{};
LoomManager Loom{ &ModuleFactory };
Factory Construction Options:
Option | Possible Settings |
---|---|
Internet | All, WiFi, Ethernet, LTE, Disabled |
Sensors | Enabled, Disabled |
Radios | Enabled, Disabled |
Actuators | Enabled, Disabled |
Max | Enabled, Disabled |
Disabled features that you do not need to save space.
Adding to the Factory:
Within the namespace Include
, find the tuple variable(s) that your module fit in. If it is always relevant, it might go in Common
. The only time to put a struct for you module in multiple locations here is if they are different blocks that will never be simultaneously enabled, such as the different internet options.
Some I2C sensors have conflicting addresses. At the top of this file is an enum of sensors that might have a conflict, followed by a series of constants specifying what sensor to interpret those I2C addresses as.
If you sensor's address can conflict with another add to the enum in the form:
L_<class-name> ///<<class-name>
Example:
L_TSL2591, ///< TSL2591
For any potentially conflicting address, make sure there is a define for that address in the form:
const I2C_Selection i2c_<address> = I2C_Selection::L_<class-name>; // possible / sensors / that / use / that / address
Example:
const I2C_Selection i2c_0x29 = I2C_Selection::L_TSL2591; // TSL2561 / TSL2591
If the address in question already has a sensor it is set to, do not override it unless a Loom admin (or for testing. If your sensor conflicts with an existing Loom supported sensor, the define should like select the already implemented sensor.
If your module is for an I2C sensor, you will also need to update a few locations in the multiplexer code.
Near the top of the file is a list of #includes
, add an include for your sensor in the form:
#include "Sensors/I2C/<class-name>.h"
Example:
#include "Sensors/I2C/Loom_TSL2591.h"
When polling the ports of the multiplexer, the Loom_Multiplexer
is optimized to only check for addresses of I2C sensors Loom supports.
For each possible I2C address of you sensor, add an element to the known_addresses
array in the form:
<address> // Sensor
Example:
0x44, // SHT31D
0x45, // SHT31D
Once the multiplexer knows the I2C address of the sensor plugged into a port, it needs to generate a LoomI2CSensor
module to manage the sensor. The Loom_Multiplexer
uses a switch statement to select which sensor to generate.
If your sensor does not have a potential address conflict add a case in the form (note that you might be adding multiple cases if you sensor supports multiple addresses):
case <address> : return new <class-name>(i2c_address=<address>); // sensor name
Example:
case 0x39 : return new Loom_TSL2561(i2c_address=0x39); // TSL2561
If your sensor does have an address conflict, for the conflicting address, add an if statement for you sensor (and potentially the other sensor it conflicts with) checking the enum value specified in the "Loom_Multiplexer.h" file (see above) in the same fashion as the following example:
case 0x49 : // TSL2561 / AS726X / AS7265X
if (i2c_0x49 == I2C_Selection::L_TSL2561) return new Loom_TSL2561(i2c_address=0x49); // TSL2561
if (i2c_0x49 == I2C_Selection::L_AS7262 ) return new Loom_AS7262(i2c_address=0x49); // AS7262
if (i2c_0x49 == I2C_Selection::L_AS7263 ) return new Loom_AS7263(i2c_address=0x49); // AS7263
if (i2c_0x49 == I2C_Selection::L_AS7265X) return new Loom_AS7265X(i2c_address=0x49); // AS7265X
- Other additions may be necessary if your module interacts with other modules
- If a superclass declares a non-pure method that your class does not need to implement, simply remove the method when using the templates rather than leaving an empty body as an implementation
- You do not necessarily need to add new documentation for a method that your class overrides if the superclass's documentation suffices.
Follow our style guide for documentation and ensuring that any new module classes appear as options in the configurator and that the methods are documented in the Doxygen generated documentation.
If you are part of the OPEnS lab, you might also add information to the wiki.
We also encourage you to make a basic example(s) of using your module using Loom. This can resemble the example code of the hardware if it has an existing library that provides an example. The example(s) can demonstrate usage with or without the LoomManager
.
To create an example you will need generally to write a .ino file to use the module and a config.h file to specify the configuration (if using the LoomManager
). You can use other examples as to guide your example. This typically amounts to showing the usage of the operation methods to demonstrate its intended functionality.
Once you have written and tested you example(s), you can copy it into the Loom/examples directory. Note that there are number of folders in the directory, put your example in the category it matches best. If you restart Arduino, your example should be available from the File > examples > Loom dropdown menu.
See this GitHub's Creating a pull request or Creating a pull request from a fork on how to do this.
This is essentially the process for updating the board profile. This will enable the ability to change the compiler that is used to compile the Loom library.
- Download Loom master zip file
- Go to loom AUX repo
- update SAMD (Library) folder
- Start new release
- update package_loom_index.json file (add new entry for new version)
- Change version number on platform.txt file
- Open libraries folder and delete loom master.
- Place the new Loom folder in that you edited.
- Delete old SAMD zip file and make a new one with the new folder.
- Commit to develop and test until ready to commit to master (If needed)
- when adding new release make sure you drop the SAMD zip into the release
- Publish release