GradientMap post effect for Unity Urp
Controlled via volume profile, works as render feature.
The concept is taken from graphic editors when an image a colored
by gradient from their grayscale values (gradietn map in photoshop)
gradietn alpha - color of the original image
All effects can work individually or as a part of VolFx
- Vhs
- OldMovie
- [GradientMap]
- ScreenOutline
- ImageFlow
- Pixelation
- ...
Install via Unity PackageManager
Add GradientMap
RenderFeature to the UrpRenderer
https://github.com/NullTale/GradientMapFilter.git
Gradients a support runtime blending and can be used for palette swapping,
creating short fx events or static pulsing of light as in the example.
example can be found in the project samples