v1.5.1
-
Solves a bug introduced in v1.5.0 causing the reconnect process to survive
if the client is stopped while attempting to reconnect. -
Drops the spawned process used for reconnecting. Instead, the reconnect
attempts are scheduled using timers.The option
reconnect_sleep
now applies to the time between a
successful connect and the first reconnect attempt, if the connection is lost
just after connecting. However, there is no delay before reconnecting
if the connection has been up for at leastreconnect_sleep
milliseconds.