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Releases: NichtStudioCode/InvUI

InvUI v1.7

08 May 16:19

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  • Added a SimpleItem constructors that accept ItemStack
  • Fixed an issue where the CartographyWindow would not display the map

InvUI v1.6

06 May 14:54

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  • Fixed an issue where the ScrollGui line and PageGui page could be out of bounds after updating the Gui's contents

InvUI v1.5

25 Apr 11:11

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  • Window- and Gui- Builders now accept modifier Consumers with the generic Gui / Window type instead of just Gui and Window
  • Fixed an issue where the skull builder would generate an incomplete SkullMeta, leading to NullPointerExceptions

InvUI v1.4

16 Apr 16:18

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  • Fixed an issue where double windows would not restore the player inventory during server stop / reload.
  • Fixed #31

InvUI v1.3

15 Apr 16:27

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  • Added missing @NotNull and @Nullable annotations to ItemUpdateEvent
  • Fixed an issue where Inventory#setItem would always use slot 0 for empty ItemStacks
  • Fixed an issue where air ItemStacks would be passed to the ItemPostUpdateEvent when shift-clicking items out of a gui-embedded inventory
  • Split the invui module in invui and invui-core. This now makes it possible to directly depend on invui-core, which does not include all inventory-access revisions.

InvUI 1.2

13 Apr 21:20

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  • Added a copy constructor for VirtualInventory

InvUI v1.1

13 Apr 11:21

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  • Added ComponentLocalizer#setComponentCreator

InvUI v1.0

10 Apr 20:01

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