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Releases: NichtStudioCode/InvUI

InvUI v1.27

31 Mar 08:33

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  • Fixed an issue where Windows would not be set as the parent of their contained GUIs after reopening them

InvUI v1.26

06 Mar 09:08

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  • Fixed an issue where InvUI events were not registered when the plugin instance was not set manually, leading to missing shutdown behavior such as the closing of Windows or serialization of virtual inventories with VirtualInventoryManager (#65)
  • Added missing @NotNull annotations to ItemProvider and ItemWrapper

InvUI v1.25

12 Jan 08:08

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  • Fixed an issue where the ComponentLocalizer could not handle escaped % (%%)
  • Fixed an issue where the ComponentLocalizer error message for unsupported placeholder format type would not show the correct placeholder

InvUI v1.24

17 Dec 08:52

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  • Support for 1.20.4
  • Removed invui-resourcepack

InvUI v1.23

28 Oct 11:43

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  • HeadTexture#of and SkullBuilder constructors that call HeadTexture#of now throw MojangApiException and IOException instead of printing the stack trace

InvUI v1.22

12 Oct 14:08

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  • Fixed a compatibility issue with Paper 1.14.4 and 1.15.0

InvUI v1.21

12 Oct 08:37

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  • Fixed several issues with InvUI not working on 1.14.x
    • Note that all inventory-access revisions have been pushed down by two versions, i.e. inventory-access-r1 is inventory-access-r3 now, inventory-access-r15 is inventory-access-r17 now (This is only relevant to you if you directly depend on inventory-access)

InvUI v1.20

09 Oct 16:48

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  • Fixed an issue where the SkullBuilder would not work on 1.20.2
  • Fixed an issue where head textures could not be retrieved by player name on 1.20.2

InvUI v1.19

06 Oct 16:22

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  • Fixed an issue where item event handlers could be registered to Composite- and ObscuredInventory
  • Fixed an issue where item events in Composite- and ObscuredInventories were not always handled by the inventory that was delegated to
  • Fixed an issue where creating a Window without a title would throw a NullPointerException

InvUI v1.18

03 Oct 05:56

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  • Fixed an issue that was introduced in the last update where the default implementation for PagedGui<Item> would only create full pages