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Workforce Overview #79

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@c9w2

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Hi, would there be a way to implement a workforce overview showing you how much workforce is used in which building?
E.g.: Farmers 45 in fisheries, 200 in distillery etc.
Lots of times workforce calculation is (way) off and I can't always find, where the calculator made a mistake.
As one can see in the screenshot, everything is built correctly. When checking in-game, I used 2995 engineers whereas the calculator says, I need 1000 more and I don't know why. Thanks in advance!
Workforce

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