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Eureka 2.0 Client Configuration And Use
- JDK 1.7
You can get the Eureka 2.0 client binaries from the following sources. Always try to get the latest release as tend to have more fixes.
Adding eureka2-client as a gradle dependency:
dependencies {
compile "com.netflix.eureka:eureka2-client:2.0.0-rc.2"
}
Adding eureka2-client as a maven dependency:
<dependency>
<groupId>com.netflix.eureka</groupId>
<artifactId>eureka2-client</artifactId>
<version>2.0.0-rc.2</version>
</dependency>
Eureka 2.0 provide interfaces for two different types of clients specific for eureka operations "interest discovery" and "instance registration".
A prerequisite to creating any eureka client is a ServerResolver that specifies the remote eureka server to connect to. Eureka 2.0 comes with some standard ways of creating server resolvers with ServerResolvers
. See class javadoc for specifics of use.
The interest client is used to read registered instance information from remote eureka servers based on some specified interest criteria.
EurekaInterestClient registrationClient = new EurekaInterestClientBuilder()
.withServerResolver(myResolver)
.build();
The EurekaInterestClientBuilder
can optionally be given the following configuration classes:
-
EurekaTransportConfig
- see [EurekaTransportConfig](#Header EurekaTransportConfig) -
EurekaRegistryConfig
- see [EurekaRegistryConfig](#Header EurekaRegistryConfig) -
EurekaClientMetricFactory
- metrics factory for client level metrics. Default to a Netflix/spectator implementation. ANoOpEurekaClientMetricFactory
is also available. -
EurekaRegistryMetricFactory
- metrics factory for metrics generate by the client side eureka registry. Default to a Netflix/spectator implementation. ANoOpEurekaRegistryMetricFactory
is also available.
Note the above methods for building and configuring the interest client are as of 2.0.0-rc.1 and may change in the future. However we will try to provide transition releases in between changes.
First, decide on the interest criteria for the instances you want to read from the remote eureka servers. An interest DSL is exposed in Interests
. By default, eureka supports interests at app level, vipAddress level, and instance level.
Interest<InstanceInfo> myInterest = Interests.forApplications("WriteServer", "ReadServer");
With an interest specified, a stream of ChangeNotifications of instance information matching this Interest can then be generated by calling interestClient.forInterest(myInterest)
. This returns an rx.Observable
of ChangeNotification<InstanceInfo>
that can be subscribed to and consumed.
interestClient.forInterest(myInterest).subscribe(
new Subscriber<ChangeNotification<InstanceInfo>>() {
@Override
public void onCompleted() {
System.out.println("Change notification stream closed");
}
@Override
public void onError(Throwable e) {
System.out.println("Error in the notification channel: " + e);
}
@Override
public void onNext(ChangeNotification<InstanceInfo> changeNotification) {
System.out.println("Received notification: " + changeNotification);
}
});
Two transformational functions are provided in InterestFunctions
. This can be applied to the base ChangeNotification stream to buffer the notifications into delta lists, or buffer then snapshot the notifications into full snapshot lists that will emit a new snapshot if anything changes.
interestClient.forInterest(forFullRegistry())
.compose(ChangeNotificationFunctions.<InstanceInfo>buffers())
.compose(ChangeNotificationFunctions.<InstanceInfo>snapshots())
.subscribe(new Subscriber<LinkedHashSet<InstanceInfo>>() {
@Override
public void onCompleted() {
System.out.println("Change notification stream closed");
}
@Override
public void onError(Throwable e) {
System.out.println("Error in the notification channel: " + e);
}
@Override
public void onNext(LinkedHashSet<InstanceInfo> instanceInfos) {
System.out.println("Received new snapshot: " + instanceInfos);
}
});
The registration client is used to register/update and unregister instance information with remote eureka servers so that they may be discovered by interest clients. The registration client is multi-tenant and can be used to maintain instance information for multiple registrant entities.
EurekaRegistrationClient registrationClient = new EurekaRegistrationClientBuilder()
.withServerResolver(myResolver)
.build();
The EurekaRegistrationClientBuilder
can optionally be given the following configuration classes:
-
EurekaTransportConfig
- see [EurekaTransportConfig](#Header EurekaTransportConfig) -
EurekaClientMetricFactory
- metrics factory for client level metrics. Default to a Netflix/spectator implementation. ANoOpEurekaClientMetricFactory
is also available.
Note the above methods for building and configuring the interest client are as of 2.0.0-rc.1 and may change in the future. However we will try to provide transition releases in between changes.
A prerequisite for registration is the creation of InstanceInfo(s)
. Example of how to create InstanceInfos.
For each registrant, the registration client requires the registering InstanceInfo to be submitted as an rx.Observable<InstanceInfo>
. The register API returns a RegistrationObservable
. The registration process for the registrant begins when this RegistrationObservable is subscribed to. The RegistrationObservable
also exposes an initialRegistrationResult
that will emit onCompleted if the initial registration has completed successfully with the remote server.
Once registration has been initiated (via subscription to the RegistrationObservable
), the first emit of the registrant InstanceInfo stream will be used for the initial registration, and any subsequent emits will be updates to the remote server, if they differ from the previous.
Example
Observable<InstanceInfo> staticInstanceInfo = Observable.just(myInstanceInfo);
RegistrationObservable registrationObservable = registrationClient.register(staticInstanceInfo);
registrationObservable.subscribe();
registrationObservable.initialRegistrationResult().doOnCompleted(new Action0() {
@Override
public void call() {
System.out.println("Initial registration completed");
}
}).subscribe();
Alternate example:
BehaviorSubject<InstanceInfo> infoSubject = BehaviorSubject.create();
Subscription subscription = registrationClient.register(infoSubject).subscribe();
// initial registration
infoSubject.onNext(myInstanceInfo);
// some business logic that changed instanceInfo
// update instanceInfo
InstanceInfo updatedInfo = new Builder().withInstanceInfo(myInstanceInfo).withStatus(Status.DOWN).build();
infoSubject.onNext(updatedInfo);
// unregistering
subscription.unsubscribe();
Unsubscribing from the RegistrationObservable
will cause the registrant to be unregistered from the remote server.
By default, the BasicEurekaTransportConfig
is used that provides configuration loading from system properties.
The following properties can be changed for the transport:
- heartbeatIntervalMs - govern the interval that software heartbeats are sent on the transport channels. Default to 30 seconds.
- connectionAutoTimeoutMs - all eureka transport connections will timeout after a period of (connectionAutoTimeoutMs/2, 1 + connectionAutoTimeoutMs/2) and automatically reestablish themselves. Set this to 0 to disable this feature.
- codec - transport encoding protocol. Avro by default, Json codec is also available.
By default, the BasicEurekaRegistryConfig
is used that provides configuration loading from system properties.
The following properties can be changed for the registry:
- evictionTimeoutMs - the amount of time to wait for "unknown" instanceInfos to be removed. An instanceInfo can be "unknown" if for example the connection to the remote server breaks.
- evictionStrategyType - the eviction strategy, currently only the default of PercentageDrop is available.
- evictionStrategyValue - the corresponding strategy value of the eviction strategy type. For PercentageDrop this is the percentage of items in the registry that is allowed to be removed before self preservation.
- Eureka at a glance
- Configuring Eureka
- Building Eureka Client and Server
- Running the Demo Application
- Deploying-Eureka-Servers-in-EC2
- Understanding Eureka Client/Server Communication
- Server Self Preservation Mode
- Eureka REST operations
- Understanding Eureka Peer to Peer communication
- Overriding Default Configurations
- FAQ