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Cleanup, Edit README
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HerpDerpinstine committed Feb 1, 2022
1 parent b4ffaca commit 618e5aa
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2 changes: 2 additions & 0 deletions MelonLoader/InternalUtils/UnityInformationHandler.cs
Original file line number Diff line number Diff line change
Expand Up @@ -24,10 +24,12 @@ internal static void Setup()

SetDefaultConsoleTitleWithGameName(GameName, GameVersion);

MelonLogger.Msg("------------------------------");
MelonLogger.Msg($"Game Name: {GameName}");
MelonLogger.Msg($"Game Developer: {GameDeveloper}");
MelonLogger.Msg($"Unity Version: {EngineVersion}");
MelonLogger.Msg($"Game Version: {GameVersion}");
MelonLogger.Msg("------------------------------");
}

private static void ReadGameInfo(AssetsManager assetsManager)
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7 changes: 5 additions & 2 deletions README.md
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Expand Up @@ -121,8 +121,11 @@ You can read more about attaching the dnSpy debugger in the [MelonLoader wiki](h
## START SCREEN CUSTOMIZATION:

- After Initial Launch the Start Screen will create a folder under `UserData/MelonStartScreen`
- Inside this folder it will create an `Elements` folder and a `Config.cfg` file for Customization Settings.
- You can also place Custom Images in this folder to further customize the Start Screen.
- Inside this folder it will create a `Themes` folder and a `Config.cfg` file for Customization Settings.
- You can also place Custom Themes in the created `Themes` folder.
- Inside `Config.cfg` you can set what Theme folder you would like to use.
--
- For Custom Themes you can place Custom Images in their Theme folder to further customize it.
- Listed below are the Compatible File Names and Extensions for the Custom Images.

| Compatible File Names |
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