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Map Fixes 3 #50
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Map Fixes 3 #50
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The camera behaves weirdly when dying on the lift, sometimes it will move to a previous client side corpse instead of the one on the lift, and if there aren't any it hovers above the lift. |
I did notice those but left them as is since they aren't in the playspace and I was being mindful of performance |
Yes it's a code issue really but I couldn't figure out how to fix it, but since you can only have 1 of your own corpse in a CTG round I thought it wasn't a huge issue |
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I guess when somebody else complains about it you can fix it |
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You bet! I'll sure do exactly that. Mhm |

NeotokyoRebuild/neo#1158 Must be merged first to avoid crashing on threadplate
Fixes NeotokyoRebuild/neo#1170
Fixes NeotokyoRebuild/neo#1169
Sentinel:
Threadplate:
Rogue:
Rise:
Dusk: