Skip to content

Conversation

@Rainyan
Copy link
Collaborator

@Rainyan Rainyan commented Nov 27, 2025

Description

Fix the sound pool running out of free allocations when very many weapons are firing rapidly simultaneously.

Toolchain

  • Windows MSVC VS2022

Linked Issues

@Rainyan Rainyan requested a review from a team November 27, 2025 16:19
@Rainyan Rainyan merged commit cb9faaa into NeotokyoRebuild:master Nov 29, 2025
7 checks passed
@Rainyan Rainyan deleted the bug/allocsound branch November 29, 2025 15:04
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Sound pool should not starve when weapons are fired very rapidly

3 participants