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@bauxiteDYS bauxiteDYS commented Nov 21, 2025

Description

Some weapon cycle times were off in the script files leading to incorrect weapon rate of fire, this should fix or make them close to the original game as it is currently played

Note: Actual cycle time of SRS seems to be unknown, weapon has interesting behaviour from what I can tell and the cycle time seems to vary from 1.0 s when quick switching (perhaps lower) to 1.333 s without switching, or 1.4 when firing more than 2 shots.

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The usual tools and stuff I guess

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@Agiel Agiel left a comment

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Improper rounding, but with 6 decimals it shouldn't matter. 🐈

Update CycleTime values
@nullsystem nullsystem merged commit 14801f8 into NeotokyoRebuild:master Nov 23, 2025
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@DESTROYGIRL DESTROYGIRL added the Gunplay Gunplay elements in Neotokyo. Grenades, TTK, etc. label Dec 9, 2025
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Gunplay Gunplay elements in Neotokyo. Grenades, TTK, etc.

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Firerates for some weapons are off

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