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@Agiel Agiel commented Nov 6, 2025

Description

Send ghost_capture event before ending the match and clearing m_iGhosterPlayer.

I'm very unsure about calling StartNextRound there because I don't understand the purpose of that if-statement, but if we set the match to Live after calling ResetMapSessionCommon in SetWinningTeam we end up in a weird limbo state. I'd much prefer not calling ResetMapSessionCommon, like in #1443, which does fix this crash on it's own, but, as mentioned there, causes a bot crash instead for whatever reason.

Toolchain

  • Windows MSVC VS2022

Linked Issues

Masterkatze
Masterkatze previously approved these changes Nov 9, 2025
sunzenshen
sunzenshen previously approved these changes Nov 10, 2025
…ed elsewhere and I can't figure out what purpose this serves.
@Agiel Agiel dismissed stale reviews from sunzenshen and Masterkatze via df1d33e November 11, 2025 18:31
@Agiel Agiel requested a review from a team November 11, 2025 18:38
@Rainyan Rainyan removed their request for review November 11, 2025 22:04
@Agiel Agiel merged commit d64cf78 into NeotokyoRebuild:master Nov 12, 2025
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Crash when capturing the ghost on the last round in a competitive match

3 participants