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@DESTROYGIRL DESTROYGIRL commented Sep 25, 2025

Description

  • Fixes not being able to spawn in JGR
  • Spawns any already dead teammates instantly when the JGR is picked up by a team member
  • Gives the JGR & VIP a unique friendly marker to distinguish them, also gives non-squad members their correct marker back like in OG
  • Always show the JGR position on the compass, regardless of if it's being controlled or not
  • Fix looping boot sound continuing into next round after reset
  • Avoid the first two asserts described in Taking control of Juggernaut should not fail studio assertions #1381 but not all of them

neoAssets >>> NeotokyoRebuild/neoAssets#72

Toolchain

  • Windows MSVC VS2022

Linked Issues

@DESTROYGIRL DESTROYGIRL added the Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description label Sep 25, 2025
@DESTROYGIRL DESTROYGIRL requested a review from a team September 25, 2025 11:22
@Rainyan Rainyan self-requested a review October 13, 2025 23:57
@AdamTadeusz AdamTadeusz added the Conflict conflicts with master label Oct 21, 2025
@DESTROYGIRL DESTROYGIRL removed the Conflict conflicts with master label Oct 21, 2025
@Rainyan Rainyan requested a review from a team October 25, 2025 04:48
@DESTROYGIRL DESTROYGIRL requested a review from Rainyan October 25, 2025 17:17
@Rainyan Rainyan requested a review from a team October 26, 2025 18:13
@DESTROYGIRL DESTROYGIRL merged commit a3efb26 into NeotokyoRebuild:master Oct 26, 2025
7 checks passed
@DESTROYGIRL DESTROYGIRL deleted the 0_jgr_postpttweaks branch October 26, 2025 22:10
@DESTROYGIRL DESTROYGIRL added the JGR Related to the Juggernaut gamemode. label Dec 9, 2025
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Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description JGR Related to the Juggernaut gamemode.

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4 participants