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Option to make the round info and scoreboard HUD not swap team sides #1333
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Is a menu option justified for this, if so how to describe it |
To be honest, I'm also in the camp that the whole swapping behavior was confusing, since the scoreboard doesn't swap, so I'm not concerned about a menu option. |
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In the original the squad is always on the left, so I made the new squad ui stick to that. When making the central ui I was inspired by games like counter strike and rainbow six siege. In rainbow six siege the player's team is always on the left and the enemy team on the right, including the score. https://youtu.be/0VoCUBKT8QY?si=RmU45oWyB_PDQALq&t=1299 Notably counter strike does maintain the CT - T order regardless of the player's team, but I think the current behavior makes more sense, I would rather instead switch the teams in the scoreboard to align with the top element. The scoreboard in r6s does resemble the og scoreboard more than the nt;re scoreboard with a single column and the player's team on top and the enemy on the bottom. |
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Worth noting that the "X vs Y" text in the og comp plugin also has your team always on the left. |
Sure, we can switch the default to enabled if you plan on implementing that but I think we should still keep this as an option regardless |
The opposite swap between the top UI element and the scoreboard was what confused me, so adding a scoreboard flip makes sense to me. |
sunzenshen
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The lack of score board swap is kind of confusing to me, but at least the top round info HUD appears to work as intended. Maybe scoreboard swap could be handled in a different PR.
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Would just making the scoreboard switch sides depending on the local player's team be sufficient? |
Both options would be nice AKA I was going to leave that part for a different PR |
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too much choice imo |
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It's binary, on or off |
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I'll just draft this until I can do the scoreboard too then |
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Swagnado |
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you would need to define the convar controlling whether the sides switch or not in neo_scoreboard instead, so that you can add a callback which corrects the position of the two columns instantly instead of on the next hud_reloadscheme or local player team change, since the scoreboard positioning is more event based or keep it where it is actually and just get the scoreboard hud element in the callback (edit) the macro you're looking for is GET_NAMED_HUDELEMENT |
sunzenshen
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Description
Playtesters expressed confusion regarding the teams icon/score swapping sides, as currently the local player's team is always left.
This can cause it to become misaligned with the scoreboard and not appear where the player expected their team's score to be
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