Skip to content

Conversation

@DESTROYGIRL
Copy link
Contributor

Description

GetClassname instead of GetDebugName as mappers can set the targetname to pretty much anything

Toolchain

  • Windows MSVC VS2022

@DESTROYGIRL DESTROYGIRL requested review from a team and nullsystem August 28, 2025 16:26
Copy link
Contributor

@sunzenshen sunzenshen left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Not sure which map has a generic turret, but the new name for the tank looks good to me:
image

Deaths by players still looks okay too.
image

@sunzenshen sunzenshen requested a review from a team September 3, 2025 04:29
@AdamTadeusz
Copy link
Contributor

Would it make more sense to change the targetname of the neo_npc_targetsystem on rogue to "184-J IFV" and just display the targetname?

@DESTROYGIRL
Copy link
Contributor Author

Would it make more sense to change the targetname of the neo_npc_targetsystem on rogue to "184-J IFV" and just display the targetname?

No if we wanted to go down that route it'd be better to have a seperate keyvalue in the entity for the display name, but at that point we may as well put it on every single entity that can hurt the player

@DESTROYGIRL DESTROYGIRL merged commit 165e37b into NeotokyoRebuild:master Sep 10, 2025
7 checks passed
@DESTROYGIRL DESTROYGIRL deleted the killerinfo_turret branch September 10, 2025 17:21
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants