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Code cleanup #1219
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Code cleanup #1219
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Masterkatze
previously approved these changes
Jul 19, 2025
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LGTM
AdamTadeusz
previously approved these changes
Jul 23, 2025
Because this runs really often
Silence some debug assertions that trigger for the tutorial map, related to the outro sequence with the dangling VR helmet prop.
Gather the dummy bots in a C_EntityClassList so that we can decouple their counting from the gamerules entity.
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Rebased to master to fix a merge conflict. |
Masterkatze
approved these changes
Jul 23, 2025
AdamTadeusz
approved these changes
Jul 23, 2025
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Description
Some cleanup of the code base.
Removed the old unused teammate position vectors that were cluttering up the player send/receive tables.
Refactored the way dummy positions are networked to client, so they're not coupled to the gamerules entity.
Converted dynamic_casts to static_casts in player & HUD classes where possible, for performance.
Silenced some debug asserts spam for the tutorial map.
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