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NEONextBots #1185
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NEONextBots #1185
Conversation
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I would appreciate if some c++ devs would take a look at the changes to NextBotBehavior.cpp. It was crashing on level change when bots were connected before, I'm not sure if the changes I made are now gonna result in memory leaking |
…ames, remove hl2mp_simplebots, hide bot_add command
Else we can get 0x00000000FFFFFFFF when we wanted 0xFFFFFFFFFFFFFFFF
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Also submitted a x64 related PR for this branch; if that change seems sensible then merging that should make GitHub automatically add it here, too. |
Merge pull request #1 from Rainyan/bug/sign-extension
Revert "Fix int to ptr conversion for x64"
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@Rainyan could you open it again, I think I did it wrong and it didn't pick you up as an author |
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oh it did it just put the Rainyan added 2 commits further up since the date was before that last message I guess |
This reverts commit 0667936.
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Reapplied the ptr patch as per #1185 (comment) |
Description
Simple HL2MP bots that navigate between spawns and shoot at bad guys.
Requires navigation meshes
Stuff that still needs to be added: