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Silent Walking #1097
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Silent Walking #1097
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I made walking limit the speed at least to what the speed would have to be for the player to walk silently in that stance, this also means that pressing the walk button when already below the noise threshold doesn't have any effect (not sure if there are any situations where that may be the case). I also added a little something extra. There is a run threshold of 220, any footsteps above this threshold result in louder footsteps. Since the speed of a sprinting assault with a minimal encumbrance weapon such as the srm results in a speed of ~216 (and even lower with higher encumbrance weapons), assaults would be making normal sounding footsteps when running unless turning the mouse or changing direction. In the spirit of making the player controls control the sound the player makes more consistently, I made the prerequisite for making quieter but still audible footsteps both to have a speed below 220 and also to not be sprinting. |
DESTROYGIRL
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When using some heavy primaries as support, they move so slowly that they don't produce footsteps when walking normally now. Try supa7, PZ
I networked m_fIsWalking for this exact purpose and forgot to use it xD |
DESTROYGIRL
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I think everyone is in agreement that this is a good change so
sunzenshen
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Looks fine. If anything, silent walking could be balanced in other ways if players find it too weird that Support is too quiet.
Description
Holding the walk button ensures quiet walking below a raised threshold
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