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HUD elements not scaling properly at higher resolutions #787

@Muffin-Dono

Description

@Muffin-Dono

Build Info

20241102_14c4282

Description

Some of the icons and HUD elements are not scaling properly at higher resolutions. The ghost capture icon for instance is extremely small and barely visible. Other elements such as the ghost and text messages are smaller as well though not as extreme.

To Reproduce

Set game's resolution to 2560 x 1440 and play.

Expected behavior

Icons and HUD elements should cover a similar, if not the same, amount of space in the player's screen at different resolutions.

Actual behavior

Icons and HUD elements are considerably smaller at higher resolutions.

Operating System

  • Windows
  • Linux

Version/Distro

Windows 10

Machine's CPU

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Machine's GPU

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GPU's driver

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Build's compiler

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Additional context and Screenshots

nt;re small cap 2
nt;re small cap
nt;re small ghost and text

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    Bug ReportBug Reports made through the "Report Issue" interface in GitHub.UI/HUDRelates to the HUD, NeoUI, menus, etc

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