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Bug ReportBug Reports made through the "Report Issue" interface in GitHub.Bug Reports made through the "Report Issue" interface in GitHub.
Description
Build Info
Description
When using neo_restart_this to restart the map, edicts are not correctly cleaned up and/or reused. This causes edict starvation and ultimately a game crash when repeated often enough for a sufficiently complex map.
To Reproduce
- Load
map ntre_terminal_jgr - Have bots enabled to fill both teams with players
- Join a team to start the match
- Use
neo_restart_this 1multiple times in a row
Expected behavior
Game does not crash.
Actual behavior
Game crashes with a message:
---------------------------
Engine Error
---------------------------
ED_Alloc: no free edicts
---------------------------
OK
---------------------------
Operating System
- Windows
- Linux
Version/Distro
11
Build's compiler
MSVC 19.44.35222.0
Additional context and Screenshots
This bug was introduced by 1c47aa8 (oops)
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Bug ReportBug Reports made through the "Report Issue" interface in GitHub.Bug Reports made through the "Report Issue" interface in GitHub.
Type
Projects
Status
No status