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Game shouldn't crash when playing a deathmatch map with bots #1418

@AdamTadeusz

Description

@AdamTadeusz

Caused by bots joining TEAM_UNASSIGNED which messes up the actions somehow.

To reproduce:

set sv_neo_gamemode_enforcement to 1
launch a map with some bots (I picked ntre_bullet_tdm specifically)

What should happen:

The game doesn't crash

What happens:

The game crashes

To fix:

Remove the IsTeamplay() check in CNEOBotManager::MaintainBotQuota() (or better yet the entirety of line 346)

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