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Motion vision should not be rendered behind solid surfaces #1371

@Muffin-Dono

Description

@Muffin-Dono

Build Info

20250824_bebf05c

Description

Motion vision is rendered through solid surfaces in some instances, see screenshot of bug in skyline.

Image

To Reproduce

  1. Load Skyline map
  2. Enable motion vision and view a moving player hiding behind a solid surface, specifically in the same spot as the uploaded image

Expected behavior

Motion vision should not flag players or parts of players hiding behind solid surfaces

Actual behavior

No response

Operating System

  • Windows
  • Linux

Version/Distro

10

Machine's CPU

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Machine's GPU

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GPU's driver

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Build's compiler

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Additional context and Screenshots

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