Graphics Programmer by day,
Graphics Programmer by night.
Currently working concurrently on Vex (graphics API abstraction) and Zest (toy renderer).
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PolyNoradrenalin/AntSimulator
PolyNoradrenalin/AntSimulator Public archiveAnt Simulator in MonoGame (C#)
C#
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RayTracingInAWeekend
RayTracingInAWeekend PublicCPU Ray Tracing implementation that follows Ray Tracing In One Weekend
C++
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PolyNoradrenalin/Shared-MDVRP
PolyNoradrenalin/Shared-MDVRP Public archiveAlgorithms aiming to solve MDVRP (Multi Depot Vehicle Routing Problem) with shared transportation.
C++ 1
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