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Models not rendering during Remix runtime #24

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@Speedwagen

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@Speedwagen

This happens because DXVK does not know how to interperate a specific format.
"warn: ConvertFormat: Unknown format encountered: D3D9Format::AL16
warn: ConvertFormat: Unknown format encountered: D3D9Format::R16"

According to this change in the main DXVK Build - doitsujin/dxvk@c13395d
[util] Enable strict float emulation for a bunch of games
doitsujin/dxvk#2107

Changing the d3d9.floatemulation to strict will cause the grass to render.

I was experiencing this issue in Arx Fatalis. Key objects where not being rendering during the the RTX Runtime.

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