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EntryPoint Parameters #2

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@Rafacasari

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@Rafacasari

I have been using BfevLibrary to make a C# version of asteriation's decompiler but seems there is no way to read EntryPoint parameters
(I think may be something ACNH specific? I remember someone trying to edit a file that had parameters in the entrypoint using Zelda EVFL editor and it was just crashing)

An example in Asteriation decompiler:
https://acnh.isomorphicbox.com/evfl/2.0.4/AI_NPC_Common.evfl
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Json generated by BfevLibrary:

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