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Merged
SaiPanneerselvam
merged 523 commits into
MultiTestProject:master
from
luanti-org:master
Jun 14, 2023
Merged
s #1
SaiPanneerselvam
merged 523 commits into
MultiTestProject:master
from
luanti-org:master
Jun 14, 2023
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* Add uniform for frame delta time * Adjust exposure in logarithmic (EV) space * Add network support and LUA API * Add testing mod
Allows giving names to objects.
Caused by mouse control
* `INSTALL_DEVTEST` is the option name
Reduces memory consumption and improves performance
Prevents Enter key or "double-click" event to play the world just after creating a new world
Fixes a regression introduced by enforced checks to work with valid pointers within inventory actions.
* reset day_night_ratio when passing zero fields * Update lua_api.md --------- Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
* Convert spaces to tabs * Desour reviews 1-3 fix * Desour fixes * Undo alignment changes
* the thing * the thing 2
* Avoid very jittering when player is attached. Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: Vitaliy <numzer0@yandex.ru>
Don't place nodes when closing button bars. Update docs (also in-game). Rename "Default controls" -> "Controls" in Android pause menu since players can't change them (normally), so calling them "default" doesn't make sense.
* Adjust hue, saturation, and lightness * Colorize using hue, saturation, and lightness * Adjust contrast & brightness * Hard light * Overlay * Screen * Create texture of a given size and color
…ection More changed callbacks for the settings are added in readSettings(). Those are also deregistered when the Game object is destroyed.
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
The temporary is immediately destructed, so the mutex isn't locked after the line. Removed the lock, because the Settings member-functions used by push_settings_table lock the mutex and are thread-safe, but would cause a dead-lock.
* `m_foreground_image` was grabbed, but not dropped in the destructor. * `m_image` was created with new. It is grabbed by itself and by the env (not only by the env!, so it's an owning ptr). This owning ptr also was never dropped.
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