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Offline Mode crashing instances on bad/slow connection #2138

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@Squaredude

Description

@Squaredude

System Information

MultiMC version: 0.6.1-1177

Operating System: Windows 7 64 bit

Summary of the issue or suggestion:

In versions previous to 0.6.x, launching Offline Mode did not require to be offline. Now, launching this mode with a slow (<10kB/s) connection causes the instance to crash.

What should happen:

Offline Mode should not allow Minecraft to connect to the Internet, even if there is a connection available.

Steps to reproduce the issue (Add more if needed):

  1. Connect to the Internet using a bad connection (I have a mobile connection due to lack of proper ISP)

  2. Launch Minecraft on Offline Mode

  3. Watch the log on MultiMC: there are calls which cripple the instance because they timeout.

Suspected cause:

Maybe the new way of handling the libraries is somehow interfering, or maybe there is no proper implementation of this change in Offline Mode. No idea. All I know is that this did not happen with 0.5.x versions of MultiMC, and as soon as I updated it, I could no longer use this feature.

Logs/Screenshots:

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