Description
System Information
MultiMC version: 0.6.1-1177
Operating System: Windows 7 64 bit
Summary of the issue or suggestion:
In versions previous to 0.6.x, launching Offline Mode did not require to be offline. Now, launching this mode with a slow (<10kB/s) connection causes the instance to crash.
What should happen:
Offline Mode should not allow Minecraft to connect to the Internet, even if there is a connection available.
Steps to reproduce the issue (Add more if needed):
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Connect to the Internet using a bad connection (I have a mobile connection due to lack of proper ISP)
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Launch Minecraft on Offline Mode
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Watch the log on MultiMC: there are calls which cripple the instance because they timeout.
Suspected cause:
Maybe the new way of handling the libraries is somehow interfering, or maybe there is no proper implementation of this change in Offline Mode. No idea. All I know is that this did not happen with 0.5.x versions of MultiMC, and as soon as I updated it, I could no longer use this feature.