Balanced Minecraft Hardcore (BMH) gives you flexibility in difficulty by replacing death by distant respawn based on your difficulty and Eternal Items possessed. BMH is the perfect middle ground between normal Minecraft gameplay and hardcore minecraft gameplay. Do not play on hardcore Minecraft, the mod work only on normal minecraft.
Balanced Minecraft Hardcore (BMH) gives you flexibility in difficulty by replacing death by distant respawn based on your difficulty and Eternal Items possessed.
Eternal items stay with even after you die, but loose some durability when you die. They are very very powerful items and you can only carry one type at the time.
No coordinates, it means that you have to craft some special items to know where to go.
Sleeping is now slightly revamped, it can give you buff if you sleep well.
The Totem of Eternity is only used to craft other eternal items
- Eternal Axe
- Eternal Pickaxe
- Eternal Sword
Just like the legacy Bundle but keep with you any item inside it even after you die.
Your only way of knowing coordinates in your world. Right click and the coordinates is displayed for few seconds on your screen.
Legacy minecraft bundle implementation.
- randomDeathSpawnPoint (default : true)
- displayTextOnRespawn (default : true)
- foodAndHealthRegenOnWakeUp (default : true)
- onlyCarryOneEternalItemType (default : true)
- damageEternalItemWhenDead (default : true)
- removeCoordinatesInSurvival (default : true)
Most of the features are not actives when in creative mod.
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