perf(rendering): use MONO rendering stage #5160
Merged
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Contains
Use the
MONO
rendering stage in a single rendering pass instead of two rendering passes for theLEFT_EYE
andRIGHT_EYE
.I believe this is a left-over/bug from removing VR support. In previous revisions, the
MONO
stage was used when not supporting VR.Terasology/engine/src/main/java/org/terasology/engine/core/modes/StateIngame.java
Lines 213 to 218 in 602ef46
How to test
Run the game and check for any rendering quirks.
The game should run a bit smoother (some rough profiling suggests that the second rendering pass accounted for 25% of the total rendering time).
Outstanding before merging
n/a