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Z_Changelog 1.9
TODO: Anything after Friday, January 6th.
- Added Abandoned Mecha Anomaly
- Added Ancient Factory Anomaly
- Added Ancient Graveyard Anomaly
- Added Crystal Pyramid Anomaly
- Added Flight Recorder Anomaly
- Added Hollow Asteroid Anomaly
- Added Lava Fortress Anomaly
- Added Solar Riches Anomaly
- Added Star Colors Anomaly
- Added Satellite Cloud Anomaly
- Added Accelerated Evolution Colony Event
- Added Ancient Robots Colony Event
- Added Lunar Gate Event
- Added Sleepers Observation Post Event
- Imported LEX (Late Game Hardmode Events initiated by the player - won´t happen randomly)
- Orila Quest (Extinct Abductors Quest 1)
- changed reward ship to have "Sentient Battleship AI" to let it use its "Titan Beam" more often
- added failsafe to ensure 4 systems are targeted (or spawned) after the first project
- changed giant crystal to crystal country (was drone before accidently)
- added new civic and accompanying special government form
- introduced various new event pictures of which some have already been applied to existing events (many thanks to the artists)
- Hidden Tundra Anomaly
- now gets planet modifier, tile blockers and some ressources on planet class change
- We are Gods Observation Post Event
- changed meantime to happen to 5000 months (like vanilla observation post events) and made it happen max one time per empire instead of galaxy
- fixed wrong localisation link for the second option
- Eager Traders Event
- changed MTTH to 30 days to prevent rare event overflow
- changed it to happen only once per playthrough and not necessarily when meeting the first fitting civ
- Star Survey will now only target safe systems
- Spiritualist Pilgrimage
- will now only happen with standard empires
- will not happen while having closed borders or being rival
- Elusive Carcosa
- made it more likely to start (made the range of leader trait candidates broader and added a possible link to the sleepers event)
- opinion modifier applied to all known default empires when receiving this reward and later when establishing contact
- ensured a final message happens if a certain outcome is chosen
- various minor fixes
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Abandoned Mecha -- Old machines of war litter the ground of a devastated world. -By ForeDaMole and LamilLerran
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Ancient Factory -- Discover the ruins of an automated mega-factory -By ForeMole and LamilLerran
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Ancient Graveyard -- You have came across a burial ground from an unknown civilization. -By ViolentBeetle and BLimmie
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Crystal Pyramid -- One of our scientists team has found an energy source deeply buried under ice and would like to investigate it. -By ForeDaMole and Tuttu
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Flight Recorder -- You are picking up a repeating signal originating from an orbit around this star. -By ViolentBeetle and Blimmie
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Hollow Asteroid -- An asteroid too big for its calculated mass may hold ancient secrets or dangers. -By ViolentBeetle and Malthus
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Lava Fortress -- Someone has struck the earth on this inhabitable fiery world long ago. Digging deep for valuable treasures... -By ViolentBeetle and Malthus
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Added Solar Riches --
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Added Star Colors --
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Satellite Cloud -- Our sensors indicate the presence of multiple solid structures in close proximity to the star. -By ViolentBeetle and Blimmie
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Accelerated Evolution --
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Ancient Robots -- Mining teams on one of your colonies discover remnants of a long gone civilization -By Asnys and Malthus
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Lunar Gate -- The discovery of a new, unique element could allow us to build a wormhole nexus at one of our Moons. -By R3miel7 and Tuttu
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Sleepers -- One of your observation posts reports unusual energy readings originating from below the surface of a primitive civilisation's planet. -By ViolentBeetle and Malthus
TODO: all the others