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Mordentary/README.md

Hi, I'm Seva! :^)

About Me

I'm a 21-year-old graphics programmer from Israel, currently pursuing a BSc in Computer Science and Physics. I’m deeply passionate about real-time rendering, cutting-edge graphics techniques, and building custom engines from the ground up.

I’m fluent in English, Hebrew, and Russian, and always excited to learn new languages and broaden my horizons!


Job Inquiries

I’m currently looking for internships or full-time opportunities in the games industry. I’m open to relocating anywhere, with a strong preference for Europe. Feel free to reach out at seva.batalin@gmail.com.


What I'm Working On

I’m diving into advanced mathematics, developing Singularity Engine (a Vulkan-based multiplatform engine with GPU-accelerated path tracing)


You can learn more about me and download CV on my website: v-batalin.com


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  1. SingularityEngine SingularityEngine Public

    WIP multiplatform engine

    C++

  2. Orion Orion Public

    OrionEngine

    C++ 3

  3. RayTracer-Cuda RayTracer-Cuda Public

    CUDA-Accelerated Ray Tracer. Based on Basic-RayTracer project

    Cuda

  4. AxiomR AxiomR Public

    A highly optimized CPU renderer.

    C++ 1