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MonierHossam/README.md

Welcome to my Github! My journey into game development began back in 12th grade, when I developed and published my first Android game in 2017 — earning over 11,000 downloads. That early spark ignited a lasting passion for interactive technology and creating engaging digital experiences.

Since then, I’ve self-published a total of 3 mobile games, collectively surpassing 22,000 downloads. I’ve also spent over five years building and publishing mobile, VR, and multiplayer games using Unity and C#. Along the way, I became a certified cloud developer and an Arduino enthusiast. I specialize in crafting gameplay systems, integrating third-party tools and SDKs, and connecting services like PlayFab, AdMob, and Photon to build scalable, monetized games.

With 50+ completed projects and a 100% success score on Upwork, I’ve helped studios and clients around the world bring their visions to life. When I’m not developing games, I enjoy exploring new technologies, working on hardware projects, or mentoring fellow developers.

Let’s connect and create something extraordinary!

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