A .NET library for reading and modifying Unity assets and bundles.
For now, it can only do a few simple things in the outer layer of the bundlefile
- Read and write uncompressed/lz4-compressed/lzma-compressed Unity bundlefile
- Handling UnityCN encryption
- Calculate and fix the CRC32 value of bundlefile
This project uses code from the following open source projects:
- Studio by Razmoth: Modded AssetStudio with new features.
- AssetStudio by aelurum: modified version of Perfare's AssetStudio.
We are grateful to the developers of these projects for their work.