Tags: Monarch-Launcher/Monarch
Tags
Dev -> main 0.2.1 (#107) * Default settings button (#91) * Game properties (#92) * backend functionality for getting game info * added frontend code for displaying game properties/info * changed error to wip to reflect progress * ProtonDB integration (#93) * backend functionality for getting game info * added frontend code for displaying game properties/info * changed error to wip to reflect progress * added ProtonDB rating to game properties * added linux condition for getting protondb rating and changed store window name to be used for other purposes * Improved global state handling (#94) * initial replacement of public static mut with Lazy<RwLock<T>> for MONARCH_STATE * added some bails * Game properties (#95) * backend functionality for getting game info * added frontend code for displaying game properties/info * changed error to wip to reflect progress * added ProtonDB rating to game properties * added linux condition for getting protondb rating and changed store window name to be used for other purposes * added descriptions to searched games * fixed local descriptions * fixed frontend build issues * Experimental Legendary support + UI + update monarch-launcher.com API (#96) * added document for Store Interface * empty legendary files * added empty traits * updated readme * changed some interface code * added support for downloading legendary + started writing LegendaryClient * added empty store client implementations * fixed compiler issues related to new traits * added more trait methods * added basic launch() method * added some logic for launching game type interface via their storefront interface * added some legendary methods * big reworks to game platform/store implementations and how commands are executed in the backend * got rid of some unused code * changed search page UI and improved library UI * added better filter passing from frontend to backend * legendary launcher stuffs and new ui to accomodate changes * new search games struct with multiple stores * can now download games from both steam and epic games * adding game download options * adding compile-time urls to monarch-launcher.com for development * adding legendary support to windows * update env variables in .github workflows * automatic download and login to legendary * Iced rework (#98) * Fixed release action (#78) * added a new action * Create release.yml * Delete .github/workflows/release.yml * updated create-release file from docs and error * initial change moving from Tauri to Iced * working on initial app and theme * more styling similar to Tuari Monarch * search page is back to MVP state * added hover effects * reimplementing game drawers * moving animation logic into drawer component * started working on library * debugging library stuff * can refresh and display library games * library animations * fixed library refresh adding missing thumbnails * more theming * ui layout for settings page * adding settings functionalitty * game details page * improved layout of game details page + download artwork for wallpaper * game details page improvements + library still orange * windows compilation errors fixed * better gamedetails styling + launch button * fixed compiler issues * working on terminal * monarch terminal, closing behaviour, etc... * launch games via terminal * can launch games via steam again * reworking stores/platforms for games * added modal + helper functions + adding modal into errors that occur in 'backend calls' * better game details wallpaper * working on adding a webview * removed webview temporarily and just open links in browser * added different calls for windows and linux * initial properties modal * added properties to gamedetailspage * moving properties into MonarchGame * more properties + better properties consistency * removed references to Tauri from README * updated phrasing in readme * made secondary button more visible * re-adding packaging to Monarch * added None and Native options to compatibility layer and exec paths * got packaging going. needs more config * added run command to monarch-packager * sync * implemented settings using Arc<RwLock> * updated global state and settings * fixed logging issue * improved properties selection + umu can launch from termina * cleaning up + removing warnings * improved scanner button * changing settings persistent state code * renamed platform to store for better semantics. added download options modal + 'store-page' for games * added danger_button type + moved settings path into Settings struct to avoid calling fs function all the time for path * only load game properties once, not every time library page loads * cleaned up settings by replaceing RwLockGuard syntax with &mut * added link to settings page * confirm modal dissapears, moved some shit into folders * added check + button for installing steamcmd. does not function yet * readding steamcmd install functionality * added channels to tell terminal spawners when their commands end + improved installation of steamcmd and legendary * umu download * send a reference to settings to view(). display username of saved user in settings * delete credentials buttons * mock home page * steamcmd login works + better umu log * added remove buttons for umu, steamcmd and legendary * trying to make fonts more consistent * moved logo icons into seperate folder for cleaner structure * updated paths * fixed incorrect file loading * home recommendations now contain properties * added some more icons * reimplementing 'manual game adding' * ui updates settings page * protondb in store page * added option for fields that can be empty * added file and folder dialogs * added file browser for importing games manually * added spinning refresh symbol when scanning for games * made sure refresh button always spins on refresh * added actions modal for handling removal/uninstallation of library games and future actions * gonna test on windows now * somehow previously missed actions modal * fixing windows build * sort recomended games based on last played * version bump * windows packaging * updating workflows * removed node dependency * just make macos compile * forgot to add macos legendary module * updated README * forcing bash for creating releases * trying to fix missing artifacts in release * trying to use monarch-packager for releases * flip if-let to let-else to unindent code (#100) * add caching to CI, remove unused/unnecessary code/comments (#101) * add caching to CI, remove unused/unnecessary code/comments * remove apt update from ubuntu platform * Replace JSON library with Sqlite/sqlx (#102) * messing around with sqlx and sqlite instead of json * added some methods for communicating with sqlite db * added more sql shit * init_db() creates a new .db3 file with tables * cleaning up library code + refining sql code. currently sql code has duplication * fixed some export/import issues * fixed async library loading. TODO: Improve loading performance * faster library load times by using in-ram games * removed some compiler warnings + fixed steam secret stuff * added missing match case for windows and mac + removed some debug!() statements * added upserting to update_game() * Improved XDG spec compliance (#103) * monarch checks for and uses system managed binaries for umu, steamcmd and legendary * try to make umu, steamcmd and legendary installs adhere to the xdg base dir spec * removed early exit in case of failed directory reads * fixing some logic errors * fixed minor merge issues * removed umu code from non-linux builds * fixed steam related compiler errors * removed async from func definition * copied func def * added errors messages when preinstalled versions of umu, steamcmd and legendary exist * reworking steamcmd installation to fix lock poisoning * fixed deadlock issue * fixed steamcmd_is_installed() check * Fixes refresh issue in library (#104) * fixed some clippy warnings * fixed refresh library bug * add `secure_input_field` and use it for password inputs (#105) * Toggle button for hiding password (#106) * added conditional text fields for password + buttons with conditional icons * added button for toggling hidden/secret password * version bump * removed git changes from file --------- Co-authored-by: Samuel Åkesson <sermuns@lysator.liu.se>
Iced rework (#99) * Default settings button (#91) * Game properties (#92) * backend functionality for getting game info * added frontend code for displaying game properties/info * changed error to wip to reflect progress * ProtonDB integration (#93) * backend functionality for getting game info * added frontend code for displaying game properties/info * changed error to wip to reflect progress * added ProtonDB rating to game properties * added linux condition for getting protondb rating and changed store window name to be used for other purposes * Improved global state handling (#94) * initial replacement of public static mut with Lazy<RwLock<T>> for MONARCH_STATE * added some bails * Game properties (#95) * backend functionality for getting game info * added frontend code for displaying game properties/info * changed error to wip to reflect progress * added ProtonDB rating to game properties * added linux condition for getting protondb rating and changed store window name to be used for other purposes * added descriptions to searched games * fixed local descriptions * fixed frontend build issues * Experimental Legendary support + UI + update monarch-launcher.com API (#96) * added document for Store Interface * empty legendary files * added empty traits * updated readme * changed some interface code * added support for downloading legendary + started writing LegendaryClient * added empty store client implementations * fixed compiler issues related to new traits * added more trait methods * added basic launch() method * added some logic for launching game type interface via their storefront interface * added some legendary methods * big reworks to game platform/store implementations and how commands are executed in the backend * got rid of some unused code * changed search page UI and improved library UI * added better filter passing from frontend to backend * legendary launcher stuffs and new ui to accomodate changes * new search games struct with multiple stores * can now download games from both steam and epic games * adding game download options * adding compile-time urls to monarch-launcher.com for development * adding legendary support to windows * update env variables in .github workflows * automatic download and login to legendary * Iced rework (#98) * Fixed release action (#78) * added a new action * Create release.yml * Delete .github/workflows/release.yml * updated create-release file from docs and error * initial change moving from Tauri to Iced * working on initial app and theme * more styling similar to Tuari Monarch * search page is back to MVP state * added hover effects * reimplementing game drawers * moving animation logic into drawer component * started working on library * debugging library stuff * can refresh and display library games * library animations * fixed library refresh adding missing thumbnails * more theming * ui layout for settings page * adding settings functionalitty * game details page * improved layout of game details page + download artwork for wallpaper * game details page improvements + library still orange * windows compilation errors fixed * better gamedetails styling + launch button * fixed compiler issues * working on terminal * monarch terminal, closing behaviour, etc... * launch games via terminal * can launch games via steam again * reworking stores/platforms for games * added modal + helper functions + adding modal into errors that occur in 'backend calls' * better game details wallpaper * working on adding a webview * removed webview temporarily and just open links in browser * added different calls for windows and linux * initial properties modal * added properties to gamedetailspage * moving properties into MonarchGame * more properties + better properties consistency * removed references to Tauri from README * updated phrasing in readme * made secondary button more visible * re-adding packaging to Monarch * added None and Native options to compatibility layer and exec paths * got packaging going. needs more config * added run command to monarch-packager * sync * implemented settings using Arc<RwLock> * updated global state and settings * fixed logging issue * improved properties selection + umu can launch from termina * cleaning up + removing warnings * improved scanner button * changing settings persistent state code * renamed platform to store for better semantics. added download options modal + 'store-page' for games * added danger_button type + moved settings path into Settings struct to avoid calling fs function all the time for path * only load game properties once, not every time library page loads * cleaned up settings by replaceing RwLockGuard syntax with &mut * added link to settings page * confirm modal dissapears, moved some shit into folders * added check + button for installing steamcmd. does not function yet * readding steamcmd install functionality * added channels to tell terminal spawners when their commands end + improved installation of steamcmd and legendary * umu download * send a reference to settings to view(). display username of saved user in settings * delete credentials buttons * mock home page * steamcmd login works + better umu log * added remove buttons for umu, steamcmd and legendary * trying to make fonts more consistent * moved logo icons into seperate folder for cleaner structure * updated paths * fixed incorrect file loading * home recommendations now contain properties * added some more icons * reimplementing 'manual game adding' * ui updates settings page * protondb in store page * added option for fields that can be empty * added file and folder dialogs * added file browser for importing games manually * added spinning refresh symbol when scanning for games * made sure refresh button always spins on refresh * added actions modal for handling removal/uninstallation of library games and future actions * gonna test on windows now * somehow previously missed actions modal * fixing windows build * sort recomended games based on last played * version bump * windows packaging * updating workflows * removed node dependency * just make macos compile * forgot to add macos legendary module * updated README * forcing bash for creating releases * trying to fix missing artifacts in release * trying to use monarch-packager for releases