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mARble-run

The Authors:

Soroush Jahanzad, Edoardo Negri, Cyril Pomsar, Aaron Zürcher

Supervisor: Marcel Lancelle

The Game:

Build intricate marble tracks in augmented reality, where your imagination knows no bounds. Watch as your marbles race through your designs, and battle for the first place.

Report and Demo

Report | Poster | Demo

(Fix Report and Demo Links)

Description:

This project implements an interactive mixed-reality marble game designed for the Magic Leap 2 device. Users can create and manipulate virtual marble tracks in the air using the Magic Leap controller, offering a fun and immersive experience.

Key Features:

  • Track Creation: Draw virtual tracks in 3D space with the controller, allowing marbles to run down dynamically created paths.
  • Track Customization: Place special pre-made blocks like funnels, loopings, and other obstacles to enhance the marble's journey.
  • Editing & Deleting: Easily modify or delete parts of the track in real-time, providing flexibility for creative play.
  • Immersive Interaction: Use the Magic Leap 2's spatial awareness and controller gestures to interact with the track and marbles in an intuitive mixed-reality environment.

This project showcases the capabilities of spatial computing and brings a playful twist to mixed-reality experiences.

Installation

First Install Unity Hub and open this repository as a unity project. (Unity Version 2022.3.48f1 was used)

For setting up the MagicLeap2 device with OpenXR in Unity please refer to either the official MagicLeap documentation or this guide by Jonas Hein

Inside the project open the MainScene in the Project Explorer (Assets/Scenes/MainScene)

Then go to File->Build Settings...

Make sure to select: Android as "Platform, the MainScene in "Scenes in Build" and the Magic Leap device on "Run Device" then deploy with "Build and Run"

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mARble-run: Fun within Hand’s Reach

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