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Now that a more permanent fix is in place in the right spot, the temporary hack of having NetherMetals generate entries for Vanilla Materials that might be missing can go away.

Now Vanilla Materials will always be in the MMDMaterials registry.

dshadowwolf and others added 19 commits March 11, 2017 20:38
…ster-1.10.2-dev

lets fix this up so it actually checks if a materials is enabled before registering spawn for it
…ster-1.10.2-dev

fix to match rename/refactor of MMDLib embedded in BMe on 4/1
…ster-1.10.2-dev

update to new MMDMaterial API
…ster-1.10.2-dev

Update to MMDMaterial Internals changes and CreativeTabs API changes
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CLAassistant commented Jun 29, 2017

CLA assistant check
Thank you for your submission, we really appreciate it. Like many open source projects, we ask that you all sign our Contributor License Agreement before we can accept your contribution.
2 out of 3 committers have signed the CLA.

✅ dshadowwolf
✅ jriwanek
❌ knoxhack
You have signed the CLA already but the status is still pending? Let us recheck it.

@dshadowwolf
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bah, something went wrong and the merge is pointing to the wrong branch

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4 participants