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Milkeles/README.md

Hello! My name is Hristo Hristov, I am a software engineering student with interests in game and web development.
I have experience developing games in Unity, Godot, and Roblox, with my most successful game having over 26 million visits.

On the web, I specialize in modern, customer-centric sites that are fast, accessible, and future-proof, leveraging the latest frameworks and performance best practices.


Tech Stack

Unity Godot Roblox Studio Blender Python C# .NET React TypeScript Node.js Flutter HTML5 CSS3 Tailwind CSS Git GitHub Azure DevOps Linux CI/CD Figma


Papers

  • Graph Shortest Path Algorithms and their Applications — 64th Annual Scientific Conference, University of Ruse (2025) — Proceedings — 🏆 Best Paper (Crystal Prize)
  • Hexagonal Software Architecture in Authoritative Server Games — Proceedings of University of Ruse, vol. 65 (2026) — Proceedings
  • AI-Based Detection of Code Patterns Predisposing Automated Tests to Flakiness — 65th Annual Scientific Conference, University of Ruse (2026) — to appear
  • The Runtime Cost of a Ports-and-Adapters Boundary in Authoritative Game Servers — (in preparation)
  • Common-Code Removal as Preprocessing for Learned Source Code Plagiarism Detection — (early work)

Awards & Certificates

  • 🏆 Best Paper — Crystal Prize — Graph Shortest Path Algorithms and their Applications, 64th International Scientific Conference, University of Ruse (2025)
  • 🏅 "Ruse – 21st Century" Award — Municipality of Ruse, for outstanding academic achievements (2025)
  • 🥇🥈🥉 1st, 2nd & 3rd place — University programming competitions (2024–2026)

GitHub Stats


Contact

Email: hristo@fervorgames.com

LinkedIn: hristo-hristov-87203229b

Codeforces: hristov

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  1. software-doc-templates software-doc-templates Public

    A collection of practical templates for software engineering documents, organized by development lifecycle, methodology, and domain.

    13

  2. FervorWeb FervorWeb Public

    High-performance, conversion-focused website called "Fervor Web" for a Web Design Class, built with React, TypeScript, and Tailwind CSS.

    TypeScript 3

  3. honk honk Public

    HONK! is a minimalist, real-time traffic management mobile game where you play as a rookie traffic controller thrown into an increasingly chaotic intersection.

    C# 2

  4. alekszlat/Training-Dynamic-Gesture-Model alekszlat/Training-Dynamic-Gesture-Model Public

    Creating a model for tracking and identifying dynamic gestures based a science paper

    Python 1

  5. midt-bg/sigma midt-bg/sigma Public

    СИГМА — платформа за прозрачност на обществените поръчки

    TypeScript 82 44