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🗒️ MEDITOR

🤖 Abstract

Fun project to mess with pygame. Basically I'm trying to reproduce vim functionality in pygame window. I am big fan of vim and neovim. Especially Vim motions are best possible way to navigate through your projects (in my opinion). I don't know how far I would improve that project. It is only for-fun side quest for me, which I'll be working on during my spare time (which I don't have much 🥲)

Description

For now program has 2 modes:

  • NORMAL MODE
  • INSERT MODE

Those are the same as for VIM, so I won't be explaining those.

Known bugs

  • (FIXED) When cursor is on long line, and for example going line down, the X position of the cursor is still the same as before. It should changes.
  • (FIXED) When going from longer line to shorter, B (vim motion) doesn't work properly.

Screenshoots

TODO

  • VISUAL MODE
  • Deleting lines, words, characters and so on. Basically just d vim keybind. For now there is only Backspace and Delete keys.
  • Splitting vertically and horizontally + moving between panes (l / h and so on)
  • VISUAL LINE MODE
  • VERTICAL VISUAL MODE (BLOCK VISUAL MODE)
  • Program should work on existing buffer (file).
    • Opening file
    • Saving file
  • Maybe some kind of file explorer?
  • Highlighting (python first)
  • Encapsulation
  • Add option to insert commands (command mode)
  • Cursor rectangle is shaped to match letter width and height. I though it would be great idea but it definitelly looks weird. Moreover, I still don't know how to implement fixed size of rectangle, when letters has different width. I have to research about rendering fonts I think.

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