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MichaelKirsch/README.md

Hi there 👋

Im Michael,

Im coding since 10 Years now. I started with Arduinos and worked myself up to programming game engines now. Im selftaught in what i do and share whatever i learn on my youtube channel

Currently im working on my own technology startup while im studying computer science.

Here is a preview of my latest creation a game engine/game written from scratch in C# and opengl:

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  1. KintaroSnes KintaroSnes Public

    Kintaro SNES Case Software by Michael Kirsch

    Python 30 17

  2. Kintaro-Recalbox Kintaro-Recalbox Public

    Official Recalbox script for the Kintaro Case

    Python 4 3

  3. 3D-Voxel-Shooter 3D-Voxel-Shooter Public

    My first try on doing simple multiplayer games

    C 4 1

  4. SpaceShooterSFML_Component SpaceShooterSFML_Component Public

    This is my test of a component based architecture (its a simple space shooter)

    C++ 1 1

  5. YEET-Engine YEET-Engine Public

    C# Game Engine, written as a side project to learn C# a bit better

    C# 7 2

  6. SFML_2D_BLUEPRINT SFML_2D_BLUEPRINT Public template

    My first game engine in SFML

    C++ 5 3