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This is a Voxel engine game with procedural generation, developped in my first year of EPITA. We were 3 students, and the end result was a resounding sucess! Unity is the Game Engine.

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Michael-Rousseau/HypnosGame

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Hypnos is an adventure world created by 3 students from EPITA using Unity as the game engine. It is a voxel game, with procedural generation, where the player can (with his friends) collected multiple ressources and build factories. Inspirations came from Minecraft and Satisfactory, and the developpment of this game has required us many skills, in order to optimize the game and make it playable.

For testing it, just download the installer, which is in the SETUP file. The source code is not provide here. View in game

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This is a Voxel engine game with procedural generation, developped in my first year of EPITA. We were 3 students, and the end result was a resounding sucess! Unity is the Game Engine.

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