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Not exactly trivial to implement but I've been hearing that the Mega Duck is identical hardware-wise to a Game Boy with the exception of some data address lines having been moved, making game cartridges and ROM data nominally incompatible. The similarities are such that LIJI32 was able to make a highly accurate branch of SameBoy compatible with Mega Duck games in a very short space of time: https://github.com/LIJI32/SameBoy/tree/SameDuck
A very goofy request I'm sure, but it might make a fun rainy day project.
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