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Added FractureDemo, fixed custom property drawers not being used
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{ | ||
// Use IntelliSense to learn about possible attributes. | ||
// Hover to view descriptions of existing attributes. | ||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 | ||
"version": "0.2.0", | ||
"configurations": [ | ||
{ | ||
"name": "Unity Editor", | ||
"type": "unity", | ||
"request": "launch" | ||
}, | ||
{ | ||
"name": "Windows Player", | ||
"type": "unity", | ||
"request": "launch" | ||
}, | ||
{ | ||
"name": "OSX Player", | ||
"type": "unity", | ||
"request": "launch" | ||
}, | ||
{ | ||
"name": "Linux Player", | ||
"type": "unity", | ||
"request": "launch" | ||
}, | ||
{ | ||
"name": "iOS Player", | ||
"type": "unity", | ||
"request": "launch" | ||
}, | ||
{ | ||
"name": "Android Player", | ||
"type": "unity", | ||
"request": "launch" | ||
}, | ||
{ | ||
"name": "Xbox One Player", | ||
"type": "unity", | ||
"request": "launch" | ||
}, | ||
{ | ||
"name": "PS4 Player", | ||
"type": "unity", | ||
"request": "launch" | ||
}, | ||
{ | ||
"name": "SwitchPlayer", | ||
"type": "unity", | ||
"request": "launch" | ||
} | ||
] | ||
} |
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{ | ||
"files.exclude": | ||
{ | ||
"**/.DS_Store":true, | ||
"**/.git":true, | ||
"**/.gitignore":true, | ||
"**/.gitmodules":true, | ||
"**/*.booproj":true, | ||
"**/*.pidb":true, | ||
"**/*.suo":true, | ||
"**/*.user":true, | ||
"**/*.userprefs":true, | ||
"**/*.unityproj":true, | ||
"**/*.dll":true, | ||
"**/*.exe":true, | ||
"**/*.pdf":true, | ||
"**/*.mid":true, | ||
"**/*.midi":true, | ||
"**/*.wav":true, | ||
"**/*.gif":true, | ||
"**/*.ico":true, | ||
"**/*.jpg":true, | ||
"**/*.jpeg":true, | ||
"**/*.png":true, | ||
"**/*.psd":true, | ||
"**/*.tga":true, | ||
"**/*.tif":true, | ||
"**/*.tiff":true, | ||
"**/*.3ds":true, | ||
"**/*.3DS":true, | ||
"**/*.fbx":true, | ||
"**/*.FBX":true, | ||
"**/*.lxo":true, | ||
"**/*.LXO":true, | ||
"**/*.ma":true, | ||
"**/*.MA":true, | ||
"**/*.obj":true, | ||
"**/*.OBJ":true, | ||
"**/*.asset":true, | ||
"**/*.cubemap":true, | ||
"**/*.flare":true, | ||
"**/*.mat":true, | ||
"**/*.meta":true, | ||
"**/*.prefab":true, | ||
"**/*.unity":true, | ||
"build/":true, | ||
"Build/":true, | ||
"Library/":true, | ||
"library/":true, | ||
"obj/":true, | ||
"Obj/":true, | ||
"ProjectSettings/":true, | ||
"temp/":true, | ||
"Temp/":true | ||
} | ||
} |
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using UnityEditor; | ||
|
||
[CustomEditor(typeof(Fracture))] | ||
public class FractureEditor : Editor | ||
{ | ||
// Empty editor required for custom property drawers to work properly | ||
} |
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{ | ||
"name": "OpenFracture.Editor", | ||
"rootNamespace": "", | ||
"references": [ | ||
"GUID:7b1a8d9f4355a214f9a95471fa510c86" | ||
], | ||
"includePlatforms": [ | ||
"Editor" | ||
], | ||
"excludePlatforms": [], | ||
"allowUnsafeCode": false, | ||
"overrideReferences": false, | ||
"precompiledReferences": [], | ||
"autoReferenced": true, | ||
"defineConstraints": [], | ||
"versionDefines": [], | ||
"noEngineReferences": false | ||
} |
2 changes: 1 addition & 1 deletion
2
Runtime/Scripts/ProFracture.asmdef.meta → Editor/OpenFracture.Editor.asmdef.meta
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,7 @@ | ||
using UnityEditor; | ||
|
||
[CustomEditor(typeof(Prefracture))] | ||
public class PreractureEditor : Editor | ||
{ | ||
// Empty editor required for custom property drawers to work properly | ||
} |
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---|---|---|
@@ -0,0 +1,7 @@ | ||
using UnityEditor; | ||
|
||
[CustomEditor(typeof(SliceEditor))] | ||
public class SliceEditor : Editor | ||
{ | ||
// Empty editor required for custom property drawers to work properly | ||
} |
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