Unreal Engine 4 Media Framework plug-in for NewTek's Network Device Interface (NDI).
NDI™ (Network Device Interface) is a standard created by NewTek to make it easy to develop video-related products that share video on a local Ethernet network (video over IP). This plug-in makes NDI media input streams available in Unreal Engine 4.
Make sure to pull the Tag that matches your Unreal Engine version. If you sync to Master the code may not compile, because it may depend on Engine changes that are not yet available in the UE4 Master branch.
This plug-in was last built against Unreal Engine 4.16 and tested on the following platforms:
iOSLinuxmacOS- Windows
All required header files and libraries for supported platforms are included in this plug-in. If you'd like to make modifications to this plug-in, download the latest version of the NDI SDK from the Newtek web site for updated documentation and files.
This plug-in requires Visual Studio and either a C++ code project or the full Unreal Engine 4 source code from GitHub. If you are new to programming in UE4, please see the official Programming Guide!
You can use this plug-in as a project plug-in, or an Engine plug-in.
If you use it as a project plug-in, clone this repository into your project's /Plugins directory and compile your game in Visual Studio. A C++ code project is required for this to work.
If you use it as an Engine plug-in, clone this repository into the /Engine/Plugins/Media directory and compile your game. Full Unreal Engine 4 source code from GitHub is required for this.
Please file an issue, submit a pull request or email us at info@headcrash.industries