Releases: MattFiler/OpenCAGE
Releases · MattFiler/OpenCAGE
OpenCAGE v0.15.1.0
- Script Editor:
- Added Character Asset Set Editor
- Added Texture Viewer
- Asset Editor:
- All level content is now loaded and saved to improve compatibility
- Model export now exports material data including diffuse textures
- Model export now includes additional vertex data
- Improved previews for models
- Fixed an issue where exporting as FBX discarded UV data
- Allowed resizing of the window
- Fixed an issue with removing model submeshes
- Textures no longer append DDS to filename
- Improved tree view icons
- Fixed a texture import issue
- Saving is now available via the File menu, rather than saving upon every edit
- Updated to latest CathodeLib
Full changelog can be found at opencage.co.uk
Please provide any feedback, issues, or feature requests using the GitHub issues tab.
If providing feedback for the staging branch, please label your issue appropriately.