Added define ZENJECT_DISABLE_DEFAULT_UI_ELEMENTS_INJECTION to disable… #11
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name: CI | |
on: | |
push: | |
branches: | |
- master | |
paths-ignore: | |
- '*.md' | |
- 'README.md' | |
workflow_dispatch: {} | |
jobs: | |
buildAndTestForSupportedPlatforms: | |
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }} | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
projectPath: | |
- UnityProject | |
assetsPath: | |
- UnityProject | |
unityVersion: | |
- 2019.4.1f1 | |
targetPlatform: | |
- Android # Build a Android standalone. | |
- iOS # Build an iOS player. | |
- StandaloneLinux64 # Build a Linux 64-bit standalone. | |
- StandaloneOSX # Build a macOS standalone (Intel 64-bit). | |
- StandaloneWindows64 # Build a Windows 64-bit standalone. | |
- WebGL # WebGL. | |
# Not supported platforms by GitHub actions: | |
# - Windows Store # Build a standalone for Windows Store devices. | |
# - PS4 # Build a Playstation 4 standalone. | |
testMode: | |
# - playmode | |
- editmode | |
steps: | |
# Need to be rootless to have write access for checkout and clone repo | |
- name: Use container in rootless mode | |
uses: ScribeMD/rootless-docker@0.1.7 | |
# Checkout | |
- name: Checkout repository | |
uses: actions/checkout@v2 | |
with: | |
lfs: true | |
# Create Empty Unity project | |
- name: Create Unity Project | |
uses: jbltx/unity-create@v1.1 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
with: | |
unityVersion: ${{ matrix.unityVersion }} | |
projectPath: ${{ matrix.projectPath }} | |
# Checkout and clone UniDi into Assets | |
# There's no need to do complicated stuff like managing the project manifest | |
# We just clone to the Assets folder as tests will run from here. | |
# If there's another way in the future (like automating the process with a cmd for | |
# Unity's Package Manager) then that would be cool to implement in the Ci workflow. | |
- name: Checkout and Clone Repository | |
uses: actions/checkout@v2 | |
with: | |
repository: Mathijs-Bakker/Extenject | |
path: ${{ matrix.projectPath }} | |
# Cache | |
- name: Caching Unity Project Library | |
uses: actions/cache@v2 | |
with: | |
path: ${{ matrix.projectPath }}/Library | |
key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}-${{ hashFiles(matrix.projectPath) }} | |
restore-keys: | | |
Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}- | |
Library-${{ matrix.projectPath }}- | |
Library- | |
# Test Runner | |
- name: Run Tests | |
uses: game-ci/unity-test-runner@v2 | |
id: testRunner | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
with: | |
testMode: ${{ matrix.testMode }} | |
projectPath: ${{ matrix.projectPath }} | |
unityVersion: ${{ matrix.unityVersion }} | |
githubToken: ${{ secrets.GITHUB_TOKEN }} | |
checkName: ${{ matrix.testMode }} Test Results | |
# Upload Test Artifacts | |
- name: Upload Test Results Artifacts | |
uses: actions/upload-artifact@v2 | |
if: always() | |
with: | |
name: Test results for ${{ matrix.testMode }} | |
path: ${{ steps.testRunner.outputs.artifactsPath }} | |
# Build | |
- name: Build | |
uses: game-ci/unity-builder@v2 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
with: | |
projectPath: ${{ matrix.projectPath }} | |
unityVersion: ${{ matrix.unityVersion }} | |
targetPlatform: ${{ matrix.targetPlatform }} | |
# Allow Dirty Build as the semantic versioning is doing unsuspecting things | |
# this could be something to look further into | |
allowDirtyBuild: true | |
build-Zenject-Usage: | |
runs-on: ubuntu-latest | |
name: Build Zenject-Usage | |
env: | |
DOTNET_NOLOGO: true | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Setup .NET | |
uses: actions/setup-dotnet@v1 | |
with: | |
dotnet-version: 3.1.x | |
- name: Build | |
run: dotnet build AssemblyBuild\Zenject-usage.sln | |
- name: Upload dll | |
uses: actions/upload-artifact@v1 | |
with: | |
name: Zenject-Usage | |
path: AssemblyBuild/Zenject-Usage/Zenject-Usage/bin/Debug/netcoreapp3.1/Zenject-Usage.dll | |
deployBuild: | |
name: Deploy Build Zenject-Usage | |
runs-on: ubuntu-latest | |
needs: build-Zenject-Usage | |
steps: | |
- name: Checkout repository | |
uses: actions/checkout@v2 | |
with: | |
fetch-depth: 0 | |
- name: Download Zenject-Usage | |
uses: actions/download-artifact@v1 | |
with: | |
name: UniDi-Usage | |
- name: Install Zenject-Usage | |
run: | | |
ls -l Zenject-Usage | |
cp Zeenject-Usage/Zenject-Usage.dll Source/Usage | |
ls -l Source/Usage |