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BG3 'mod'

Overview

Goto BG3 placement (Rightclick game in Steam -> Manage -> Browse Local Files)

Go into directory Data and clone this repo in there git clone git@github.com:MartinUnity/games-bg3-mod.git Public

It will create a new subdir (Public) which holds all the changed files.

Doing it this way instead of creating a proper mod allows for achivement - who gives 🤷

Quick sumup

This 'mod' heavily favors building weird characters with weird synergy classes as multi.

It also favors having fewer than (2 is ideal for dps-aligned builds, whereas 3 chars for a more wellrounded party with focus on non-combat skills)

4 chars become too powerfull too soon.

It also enchanced the experience by lowering the CON for all chars to 10 or 12 to keep the lvl bonus hp low.

Key changed items:

  • 10x encumberance -- now every point of str allows a char to have 10x as much stuff

  • 3 short rests instead of 2

  • Level cap increased from 12 -> 50

  • Total XP requirements getting to 50 is about the same as getting to 12 - so leveling is 3-4x faster (slower at levels 1-20, then faster from 21-50)

  • Many new passives, weapons, armors and a mix of these

    • New heavy armors with thorn like passive (reflect damage on hit)
    • Medium armors with new passives/powers (like +1/2 radiant damage on-hit)
    • Light armors with new passives (like +3/4 skill improvements to stealth/acrobatics etc)
    • Cloth armor with stat increases (single stat +1/2 or multistat +1/2)
    • Several new weapon for most tiers - mostly +2/+3 variants with either 1, 2, 1d4, 1d6 or 1d8 elemental damage pr. hit
    • Weapons with new passives
    • Missing variants with +3 versions (like Maul, Spear and Warpick)
  • Changed a few existing items (like adding Guidance to the necklace received from rescuing Annabella from the druid snake)

  • Changed some spells:

    • Prayer of healing is now a lvl 1 spell instead of 2 (but still requires one to be a cleric lvl3)
    • Cure light wound has been buffed significantly (+1d8 pr. lvl)
  • Pets have been buffed:

    • Druid bear is now much more powerful; both in terms of abilities, stats and vitality (HP)
    • Imp (Warlock pet) has been buffed a lot
    • Ranger bear pet has been moderately buffed and can now tank much better (vitality and stats)
    • Some summons (mephits) have been slightly buffed
  • Companions:

    • Most companions have recieved a minor buff to their core profiency skills (like +3 for religion for Shadow, +3 atletics for Karlach ... - no stat improvements, only one core skill pr. companion)
    • There is an easy option to change all companions to have 16 base str in the config files - disabled by default (this is for jumping power so no-one should get stuck anymore etc)

    .. prob. lots more I forgot.

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