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  • Embark Studios
  • Malmö, Sweden

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@EmbarkStudios

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  1. vulkan_testbed vulkan_testbed Public

    A pet project for experimenting with various graphics techniques in Vulkan.

    C++ 7

  2. inner_conservative_occluder_rasterization inner_conservative_occluder_rasterization Public

    A novel technique for rendering convex occluders using inner conservative rasterization.

    C 1

  3. deform_factors deform_factors Public

    An implementation of a technique presented in the paper "Accurate and Efficient Lighting for Skinned Models".

    C++ 4 1

  4. depth_rasterizer depth_rasterizer Public

    A tiny depth buffer rasterizer I made to freshen up my knowledge of rasterization.

    C++ 1