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@MonsterMap
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Allows us to skip calculating the initial route when starting, so that calculation can be started separately (fixes #1289)

Currently start_routemanager() will always get a new route, which for quests will fail if all stops have been finished. As we're going to start calculation ourselves, we can skip the initial route.

This has been tested with quests, spawns, and raids by clearing the existing route and starting a recalc.

Allows us to skip calculating the initial route when starting,
so that calculation can be started separately (fixes Map-A-Droid#1289)
@Grennith
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What about routes missing in case of mon_mitm scanning for example and not intending to manually trigger the calulcation of a route?

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Recalc Route for a quest area (on async) needs an update to look at all stops

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