Call of Duty Maya Tools supports exporting models, animations, and xcams from Maya. The tool allows modders to export existing assets from other games or custom assets into a Call of Duty standard file format. The plugin includes additional features such as exporting cosmetic joints and Ray's Anim Toolkit for camera animations.
Models export as .xmodel_export
Animations export as .xanim_export
Xcams export as .xcam_export
- Support for Black Ops 3 with Export2Bin/ExportX
- Backwards compatibility with Call of Duty 1 (untested & xmodels only)
- Read notetracks from Cast, SEAnims, Wraith, tanims, and old files
- Ray's Camera Animation Toolkit included for camera animations
- Export XCams for Black Ops 3
- Cosmetic bones for use in Black Ops 3
- Call of Duty Maya Tools is a plugin for Autodesk's Maya and designed for Autodesk Maya 2022 or later
Head this directory Documents\maya\VERSION\scripts, Drag and drop all files from zip. if you already have a userSetup.mel, open it and paste this python("import CoDMayaTools"); then save!
- elfenliedtopfan5: Cast Notetracks
- Luna Ryuko: Original Fork Maintainer
- Scobalula: PyCoD implementation code
- Aidian Shafran: Original Developer
- DTZxPorter/SE2Dev: PyCod Library