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Call of Duty Maya Tools

ManyAsset ManyAsset

Description:

Call of Duty Maya Tools supports exporting models, animations, and xcams from Maya. The tool allows modders to export existing assets from other games or custom assets into a Call of Duty standard file format. The plugin includes additional features such as exporting cosmetic joints and Ray's Anim Toolkit for camera animations.

Exported Files

Models export as .xmodel_export
Animations export as .xanim_export
Xcams export as .xcam_export

Features:

  • Support for Black Ops 3 with Export2Bin/ExportX
  • Backwards compatibility with Call of Duty 1 (untested & xmodels only)
  • Read notetracks from Cast, SEAnims, Wraith, tanims, and old files
  • Ray's Camera Animation Toolkit included for camera animations
  • Export XCams for Black Ops 3
  • Cosmetic bones for use in Black Ops 3

Requirements:

  • Call of Duty Maya Tools is a plugin for Autodesk's Maya and designed for Autodesk Maya 2022 or later

Installation:

Head this directory Documents\maya\VERSION\scripts, Drag and drop all files from zip. if you already have a userSetup.mel, open it and paste this python("import CoDMayaTools"); then save!

Credits:

  • elfenliedtopfan5: Cast Notetracks
  • Luna Ryuko: Original Fork Maintainer
  • Scobalula: PyCoD implementation code
  • Aidian Shafran: Original Developer
  • DTZxPorter/SE2Dev: PyCod Library

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CODMayaTools For Maya 2022+

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