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Last december qwint shared a better way to do item values here
this is the implementation of it.
I also replaced all the wrong
anytoAnyin helpers.py while I was thereThis works by making it that every item when collected, add their values to the state that acts like regular items that can be found with state.has/count no more silly cache.
Since this uses regular AP logic, it become more open to outside modifications.
I added Hooks so devs can do something whenever collect/remove is called.
It could let devs change the value of items or even create progressive items